Call of Duty: Modern Warfare 3


Call of Duty: Modern Warfare 3 abbreviated as Call of Duty: MW3, CoD: MW3 or simply MW3) is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games, with Raven Software having assisted in development.[6] It is the third installment in the Modern Warfare series, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment.


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The game was released on November 8, 2011 in Europe and North America on Microsoft Windows, Xbox 360, PlayStation 3,[7] and Wii,[5] with a separate version for Nintendo DS developed by n-Space. In Australia, the Wii version will be released on November 23, 2011.[8] In Japan, Square Enix will handle this installment with a separate subtitled and dubbed version, as they did for Call of Duty: Black Ops. First, they will release a Japanese-subtitled version on November 17, 2011. Then, on December 22, 2011, they will release a Japanese-voice dubbed version

Like its predecessors, Modern Warfare 3 is a first-person shooter video game. Activision confirmed at Gamescom 2011, that Modern Warfare 3 on the PC has dedicated servers support

Campaign

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story. Unlike its predecessors, the campaign is spread over different days. Each mission features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood splatter shown on the screen. The player's health regenerates as time passes. Objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, and planting explosive charges on an enemy installation. The player is also accompanied by fellow soldiers who cannot be issued orders.
Cooperative

Modern Warfare 3 features a new Survival Mode. This game mode features one or two players fighting endless waves of enemies, with each wave becoming increasingly difficult. Despite being much compared to the World at War Nazi Zombies mode, enemies do not spawn at fixed locations like the zombies do; instead, they appear at tactical positions based on the current location of the player. The mode is available on all multiplayer maps in the game. In the mode, players earn "cash" for items such as weapons, upgrades, ammo, air/ground support and equipment.[10][11] Special Ops also returns from Modern Warfare 2. These challenge missions feature up to 48 stars, unlike its previous installment, which featured 69. Some weapons in Spec Ops are exclusive to that game mode, and are not available for play in Multiplayer mode.[12]
Multiplayer
The new "Recon Juggernaut" Pointstreak reward in Multiplayer Mode.

The entire Killstreak reward system has been revamped. Killstreaks are now known as Pointstreaks, and kills are no longer the only way to increase the player's pointstreak. Completing objectives such as planting the bomb in Search and Destroy or capturing a flag in Capture The Flag awards points towards the player's Pointstreak. Pointstreak rewards are organized into three different "strike packages" called Assault, Support, and Specialist. The Assault strike package works the same as the Killstreak reward system in Modern Warfare 2 and Black Ops, offering rewards like the Predator drone and attack helicopters. The Support strike package offers support-style rewards, such as UAVs and SAM Turrets. Rewards from the Support category do not reset when the player dies, but accumulate over the course of a match. The Specialist strike package rewards players with perks of their choosing after every second consecutive kill. After eight kills, they receive every perk in the game, but reset back to none upon death.[13] Players are allowed to choose which Pointstreak rewards they want to use when they gain it during the match, rather than choosing them between rounds.

Along with revamping the entire Killstreak reward system, Modern Warfare 3 also has a completely modified Ranking and Unlocks system, which does not use a currency system for unlocks.[14] The player's primary weapon levels up alongside the player, and unlocks a number of "Proficiency" perks such as Kick (reduced recoil while aiming down the player's sight) and Focus (stay focused under fire). Only one Proficiency can be put on a primary weapon.[15] Another new addition is the ability to equip Hybrid Scopes on a weapon, such as a Red Dot Sight and ACOG Sight on the same weapon, and the player can switch between the scopes.[15] Modern Warfare 3 introduces a new "Prestige Shop" which will unlock only after the player has selected the option to prestige for the first time. The "Prestige Shop" allows Prestige players to use tokens they gain from using the Prestige option to buy exclusive features such as double XP and a extra custom weapon class.[16]

Several controversial perks in Modern Warfare 2, accused of being overpowered, have been removed in Modern Warfare 3. Diving from standing to prone, known as "dolphin diving", has been removed due to balancing issues.[17] Modern Warfare 3 will utilize Treyarch's hot fix system to fix bugs and glitches.[18] Modern Warfare 3 features a local and online split-screen option.[19]

Several new game modes have also been added:

"Kill Confirmed" requires players to collect floating dog tags from the corpse of a downed enemy before the kill can be registered. However, the opposing team can pick up the dog tag as well to deny the other team of a kill.
"Team Defender" requires both teams to try to capture a flag dropped by the first person who gets killed when the match starts, and hold it to gain double points per kill while the team without the flag only gets the default amount per kill.

Private matches also now include pre-made game modes including: "Infection" (where the infected kills enemies to recruit them to their team), "Drop Zone" (where the player must hold a drop zone for points and care packages), "Team Juggernaut" (each team plays alongside an AI Juggernaut character), "Gun Game" (be the first to get one kill with every gun in the game) and "One in the Chamber" (in which players are only allowed one pistol with one bullet and three lives where they can only get more bullets by killing other players). Along with this, players are allowed to create their own game modes with customized settings such as number of players and time limit.[13]
Call of Duty: Elite

Call of Duty: Elite is a new free/subscription-based service developed by Beachhead Studios for the multiplayer portion of Modern Warfare 3 (as well as the previous installment in the series, Black Ops). It was first showcased at E3 2011 and was released on November 8th, 2011 to coincide with the release of Modern Warfare 3. The free version includes features such as lifetime statistics and social-networking integration. The subscription version is priced at $49.99 USD per year and includes monthly downloadable content, daily competitions with virtual and real life prizes, the ability to level up your clan, pro analysis and strategies, and more

haracters

The game sees the return of former Task Force 141 Captain John "Soap" MacTavish (voiced by Kevin McKidd), former SAS Captain John Price (Billy Murray) and Russian informant Nikolai, who are on the run after killing the rogue U.S. Army Lt. General Shepherd. Russian Ultranationalist Vladimir Makarov (Roman Varshavsky) also reprises his role as the game's primary antagonist,[21] and has a new right-hand man named Volk. Several new playable characters have been added, including Delta Force operative Sgt. Derek "Frost" Westbrook; SAS operative Sgt. Marcus Burns; Loyalist soldier and ex-Spetsnaz operative Yuri; and Andrei Harkov, a Russian federal security agent tasked with protecting the Russian President.

New non-playable characters (NPCs) include Delta Force operatives Sandman (William Fichtner),[22] Truck (Troy Baker), and Grinch (Timothy Olyphant), who serve as Frost's squadmates. Actor Craig Fairbrass voices SAS operative Sergeant Wallcroft

Plot

Hours after killing General Shepherd, Captain John Price and Nikolai evacuate a dying John "Soap" MacTavish from Site Hotel Bravo, Afghanistan. They reach a safehouse run by Nikolai’s Loyalist allies in Himachal Pradesh, India. While Soap receives medical attention, Vladamir Makarov's forces storm the safehouse in an attempt to kill the three. An ex-Spetsnaz soldier, Yuri, aids Price in giving Soap medical help, and with securing a safe route to an extraction point out of the country. Together, the four are all that remains of the disavowed Task Force 141. They follow Makarov's trail to an arms deal in Sierra Leone and a warlord in Somalia as chemical weapons are distributed to Paris, Berlin, and London.

Meanwhile, the Russian invasion of the United States continues, culminating in the Battle of Lower Manhattan, New York. The actions of the Delta Force team callsigned “Team Metal”, including Sgt. Derek "Frost" Westbrook, Grinch, Truck, and their superior officer Sandman, facilitate the Russian withdrawal from New York. On October 3rd, Russian President Boris Vorshevsky announces plans to make peace with the United States at a summit in Hamburg, Germany. The plan is derailed when Makarov's men hijack the plane into a crash landing, kidnap Vorshevsky and attempt to do the same with his daughter, Alena. Thwarting a chemical attack on Paris, Team Metal locate Makarov in Prague, where he is about to call a meeting with his top advisors.

Once in Prague, Task Force 141 meets up with Loyalist Kamarov to attempt an assassination of Makarov. However, the plan "goes south" when Kamarov himself is taken hostage and rigged with explosives. Price escapes just as Kamarov is blown up. Makarov reveals that he knows Yuri personally. Before Soap dies of his wounds during their escape, Soap tells Price that "Makarov...knows...Yuri...". After leaving his pistol behind with Soap's body, an enraged Price punches Yuri down a staircase and is prepared to kill him. Yuri explains that he was an Ultranationalist who was present with Makarov at Price’s assassination mission, the nuclear detonation in the Middle East, and the massacre at the Zakhaev International Airport in Russia. Yuri reveals that he'd attempted to prevent the massacre, but was shot in the stomach by Makarov before he could stop it. Yuri's guilt convinces Price that they are fighting for the same thing, and Price decides to keep his alliance with Yuri for the time being.

Learning of Vorshevsky’s captivity, Price and Yuri alert Team Metal of an Ultranationalist plan to abduct Alena from a safehouse in Berlin. Team Metal are unable to prevent the kidnapping, but they are able to trace Makarov's Ultranationalists to a diamond mine in Siberia. Team Metal and Task Force 141 launch a rescue operation to save the Vorshevskys. Their actions ensure the safety of the Russian President and Alena, and end the conflict between the United States and Russia. However, three members of Team Metal are killed during the extraction, when the mine collapses on them.

With the war over, Price and Yuri track Makarov to the Hotel Oasis (loosely based on the Burj Al Arab in Dubai) in the Arabian Peninsula. On the hotel roof, Makarov attempts to escape on a helicopter, but Price hijacks it and crashes the escape craft back into the hotel roof. Makarov prepares to execute Price, but is interrupted by Yuri; Makarov ends Yuri's life instead. Angered, Price takes advantage of the moment and wraps a cable around Makarov's throat into a noose. They then both smash through the glass ceiling of the roof, resulting in Makarov's death. Price survives the fall, and the game ends with him quietly lighting a cigar while watching Makarov’s hanging corps



CPU : Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
RAM : 2GB RAM
VGA : Shader 3.0 or better 256 MB NVIDIA®GeForce™ 8600GT / ATI® Radeon™ X1950 or better
DX : DirectX® 9.0C or later
OS : Windows® XP / Windows Vista® / Windows® 7
HDD : 16 GB free hard drive space

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