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metal slug


Metal Slug GAME FREE FULL VERSION DOWNLOAD (メタルスラッグ, Metaru Suraggu?), also called Metal Slug 3D (メタルスラッグ3D) to distinguish it from the original Metal Slug, is a third-person run and gun video game for the Sony PlayStation 2. It was developed and published by SNK Playmore and was released in Japan on June 29, 2006. It is the first game of the series to be presented in 3D.


The game had no definite title when it was first unveiled in Tokyo Game Show back in 2004. In Electronic Entertainment Expo of 2005, SNK Playmore revealed the game to be called "Metal Slug: Evolution".[1] However, this was later changed to just "Metal Slug".

Although only the Japanese version has been released, the Japanese version contains menus that are mostly in English, as well as English voice acting. Japanese subtitles and dialogue are also available
Story

The game takes place in the year 2030, two years after the first Metal Slug game. Series antagonist General Morden becomes allies with Oguma, president of Oguma Enterprises and world leader of technology. Because this alliance could only stand to further strengthen Morden's military power, Marco Rossi, Fio Germi, Tarma Roving, and Eri Kasamoto set out to dissolve both parties. Recurring boss character Allen O'Neil also returns to oppose the player.
Gameplay

Metal Slug 3D maintains many features from the 2D entries; characters use an arsenal of various guns, grenades and explosives, and vehicles. The game also introduces full three-dimensional movement to the series to coincide with its 3D presentation, which uses super deformed characters.

Upgrades and customization are some of the largest new features. Players can upgrade each character's combat abilities, categorized into Pellet, Power, Hit Rate, and Machine. These abilities allow characters to increase the damage, "splash" radius, and accuracy of their weapons and vehicle handling, respectively. Each character begins with a full proficiency in different categories. For example, Marco starts off with a full Hit Rate skill while Fio starts with a completely upgraded Pellet skill.

Another new feature is a grade system, which ranks the player according to their performance on each of the game's 12 levels. Achieving the highest rank, the S rank, allows the player to collect medals, which are used for upgrading character attributes.

Playing through the game also awards Skill Points to the player, which can be used to upgrade 4 other abilities, which affect the amount of damage a character can withstand, their ability to evade enemy attacks, and more.

The game also includes the option to customize the titular Metal Slug to their own liking, with the ability to switch out its "core," treads, weapons, and armor. An in-game laboratory can be used to build custom parts for the vehicle



Kung Fu Panda



Kung Fu Panda is a 2008 American animated film produced by DreamWorks Animation and distributed by Paramount Pictures. It was directed by John Wayne Stevenson and Mark Osborne and produced by Melissa Cobb, and stars the voice of Jack Black along with Dustin Hoffman, Angelina Jolie, Ian McShane, Seth Rogen, Lucy Liu, David Cross, Randall
Duk Kim, James Hong and Jackie Chan. Set in ancient China, the plot revolves around a bumbling panda named Po who aspires to be a kung fu master. When an evil kung fu warrior is foretold to escape from prison, Po is unwittingly named the chosen one destined to bring peace to the land, much to the chagrin of the resident kung fu warriors



Although the concept of a “kung fu panda” has been around since at least 1993, work on the film did not begin until 2004.[2] The idea for the film was conceived by Michael Lachance,[3] a DreamWorks Animation executive. The film was originally intended to be a parody, but director Stevenson decided instead to shoot an action comedy martial arts film in the spirit of Hong Kong action cinema that incorporates the hero’s journey narrative archetype for the lead character. The computer animation in the film was more complex than anything DreamWorks had done before. As with most DreamWorks animated films, Hans Zimmer (collaborating with John Powell this time) scored Kung Fu Panda. He visited China to absorb the culture and get to know the China National Symphony Orchestra as part of his preparation. A sequel, Kung Fu Panda 2, is in production and set for release on May 27, 2011.
Kung Fu Panda premiered in the United States on June 6, 2008, and has since received very favorable reviews from critics and most of the movie-going public. The film currently garners an 88% “Certified Fresh” approval rating from review aggregator Rotten Tomatoes. Kung Fu Panda opened in 4,114 theaters, grossing $20.3 million on its opening day and $60.2 million on its opening weekend, resulting in the number one position at the box office. The film became DreamWorks’s biggest opening for a non-sequel film, highest grossing animated movie of the year, the fourth-largest weekend for a DreamWorks animated film at the American and Canadian box office, behind Shrek the Third, Shrek 2, and Shrek Forever After,[4] and the forty-eighth highest-grossing film of all time.
he story is set in the Valley of Peace, a fictional land in ancient China inhabited by anthropomorphic animals. Po (Jack Black), a young, clumsy and overweight panda, is a kung fu fanatic who idolizes the Furious Five – Tigress (Angelina Jolie), Monkey (Jackie Chan), Mantis (Seth Rogen), Viper (Lucy Liu), and Crane (David Cross) – a quintet of kung fu masters trained by the red panda Master Shifu (Dustin Hoffman) to protect the valley. Because he works in his goose[5] father Ping’s (James Hong) noodle restaurant, Po is unable to achieve his dream of becoming a kung fu master himself.
One day, Shifu’s mentor, the elderly tortoise Master Oogway (Randall Duk Kim), has a vision that Shifu’s former student and foster son, the snow leopard Tai Lung (Ian McShane), will escape from prison and return to the Valley of Peace to take revenge for being denied the Dragon Scroll, which is said to hold the secret to limitless power. Shifu holds a kung fu tournament for the Furious Five so that Oogway may identify the legendary Dragon Warrior, the one kung fu master worthy of receiving the Dragon Scroll and defeating Tai Lung. He arrives too late and the doors to the tournament arena close, but desperate to see the Dragon Warrior be chosen, Po straps himself to a set of fireworks and rockets into the sky, crashing into the middle of the arena. To the surprise of everyone present, Oogway chooses Po, seemingly by accident.
Unwilling to believe that a big, fat panda can be the Dragon Warrior, Shifu attempts to get rid of Po by berating and ridiculing him into quitting his training with the Furious Five, who similarly despise and mock Po for his lack of respect and skill in kung fu. After receiving helpful advice from Oogway, however, Po endures his grueling training and slowly begins to endear himself to the Five with his tenacity, culinary skill and good humor. By this time, Tai Lung escapes from prison as foreseen by Oogway, who makes Shifu promise to train Po before passing away. Still unable to grasp the basics of kung fu, Po despairs he has no chance of defeating Tai Lung, but Shifu discovers that Po is capable of impressive physical feats when motivated by food and, using the promise of a meal, successfully trains Po to incorporate these skills into a makeshift yet effective kung fu style.
Meanwhile, the Furious Five set out on their own to stop Tai Lung themselves, only to return following their defeat. Shifu decides Po is ready to receive the Dragon Scroll which, upon being opened, reveals nothing but a blank, reflective surface. Thinking the scroll is useless, Shifu orders Po and the Five to evacuate the valley while he fights Tai Lung to delay him as long as possible. The dejected Po meets with his father Ping who, in an attempt to console him, reveals that the long-withheld secret ingredient to his famous “secret ingredient soup” is nothing, saying that things become special if people believe them to be. Realizing this is the point of the Dragon Scroll, Po goes to confront Tai Lung after he nearly kills Shifu. Po proves to be a formidable challenge for Tai Lung as he tries to protect the Dragon Scroll to lure the villain away from Shifu, but it eventually falls into Tai Lung’s grasp. However, he is unable to understand or accept its symbolic meaning, and Po ultimately defeats him using the secret “Wuxi Finger Hold”. Po is praised by the Valley of Peace and earns the respect of the Furious Five, who fully acknowledge him as a true kung fu master. Shifu, exhausted but alive after his fight with Tai Lung, is finally at peace with himself now that peace has returned to the valley. Publicized work on the film began before October 2004.[9] In September 2005, DreamWorks Animation announced the film alongside Jack Black, who was selected to be the main voice star.[10]
Initially, the idea for the film was to make it a spoof, but co-director John Stevenson was not particularly keen on the idea so instead chose the direction of simplistic comedy.[8] Reportedly inspired by Stephen Chow’s 2004 martial arts action comedy, Kung Fu Hustle,[11] the co-directors wanted to make sure the film also had an authentic Chinese and kung fu feel to it. Production designer Raymond Zibach and art director Tang Heng spent years researching Chinese painting, sculpture, architecture and kung fu movies to help create the look of the film.[12] Zibach said some of the biggest influence of him are the more artful martial arts films such as Hero, House of Flying Daggers and Crouching Tiger, Hidden Dragon.[12] The aim for the film, which took four years to make, was to have a good blend of the two, as well as to give it an “epic” feel, unlike other DreamWorks animated features which resorted to “pop songs and celebrity references.”[13]
In November 2005, DreamWorks Animation announced that Dustin Hoffman, Jackie Chan, Lucy Liu and Ian McShane would join Jack Black in the cast.[14]
“We’ve had some productions that were stressful, but this one ran very smoothly and DreamWorks is [sic] this production as a template on how they would like future productions to run. We lucked out, and there really was a sense of harmony on the animation. Even the production people. We all seemed like we were on the same page, believing in the film. That doesn’t happen very often. I tell animators, you will be working on dumpers for most of your career, but every once in a while you get a gem. Kung Fu Panda was a gem.”
—Dan Wagner, Head of Character Animation.[15]
The hand-drawn animation sequence at the beginning of the film was made to resemble Chinese shadow puppetry.[16] The opening, which was directed by Jennifer Yuh Nelson and produced by James Baxter, was praised by The New York Times reviewer Manohla Dargis as “striking” and “visually different from most mainstream American animations”.[17] Other reviewers have compared the opening to the evocative style of Genndy Tartakovsky’s Samurai Jack.[18][19] The rest of the film is modern computer animation, which uses bright, offbeat colors to evoke the natural landscape of China.[16] The end credit sequence also features hand-drawn characters and still paintings in the background.[16]
The computer animation used throughout the film was more complex than anything DreamWorks had done before. When the head of production handed the script to VFX Supervisor Markus Manninen, she reportedly laughed and wished him “good luck”. “When we started talking,” said Manninen, “the movie was still a high concept. But for everyone that looked at it, it screamed complexity. We launched off saying, how can you make this movie tangible? How can you find smart ways to bring this world to life in a way that makes it a great movie and not feel like the complexity becomes the driver of the story, but the story and the emotion being the driver?”[20]
In preparation, the animators took a six hour kung fu class.[21]
Producer Melissa Cobb said that originally Po was “more of a jerk,” but that the character changed after they heard Jack Black.[21] According to Jack Black, he mostly worked “in isolation”, although he and Dustin Hoffman did spend a day together, which Cobb said helped with the scene where their characters face off.[21] Lucy Liu said that the film “was quite different because it was such a long process.”[22] Liu said that when she was presented with the project they already had artwork of her character as well as a “short computerized video version of what she would look like when she moved.”[22]
Release
The film held its worldwide premiere at the 61st Cannes Film Festival on May 15, 2008, where it received massive and sustained applause at the end of the film’s screening.[23][24] Kung Fu Panda later had national premieres in the United States on June 1, 2008 at Grauman’s Chinese Theatre in Hollywood, Los Angeles, California,[25] and on June 26, 2008 at Leicester Square in London, for the United Kingdom.[26]
Kung Fu Panda was released on DVD and Blu-ray Disc on November 9, 2008. The special features include an animated short film starring Jack Black, Dustin Hoffman, Angelina Jolie, Jackie Chan, Seth Rogen, Lucy Liu and David Cross, a Kung Fu Fighting music video by Cee-Lo Green and Jack Black, a tutorial on how to use chopsticks, sound, The Tech of Kung Fu Panda, The Cast of Kung Fu Panda, deleted and alternate scenes, cast interviews and biographies with Jack Black, Dustin Hoffman, Angelina Jolie, Ian McShane, Jackie Chan, Seth Rogen, Lucy Liu and David Cross, The Premiere of Kung Fu Panda, interactive games and more. The movie can be purchased as a stand-alone DVD or as part of a two-disc pack that includes the companion story Secrets of the Furious Five.[27]
Reception and box office
Kung Fu Panda has received positive reviews from critics. Rotten Tomatoes reported that 88% of 163 critics gave the film a positive review. The film has an approval rating of 76% from a select group of critics and an approval rating of 83% from users of the site.[28] Metacritic reported the film had an average score of 73 out of 100, based on 33 reviews.[29]
Richard Corliss of Time Magazine gave the film a positive review, stating the picture “provides a master course in cunning visual art and ultra-satisfying entertainment”.[30] The New York Times said, “At once fuzzy-wuzzy and industrial strength, the tacky-sounding Kung Fu Panda is high concept with a heart,” and the review called the film “consistently diverting” and “visually arresting”.[17] Chris Barsanti of Filmcritics.com commented, “Blazing across the screen with eye-popping, sublime artwork, Kung Fu Panda sets itself apart from the modern domestic animation trend with its sheer beauty [...] the film enters instant classic status as some of the most gorgeous animation Hollywood has produced since the golden age of Disney.”[31] The Chicago Tribune called the film “one of the few comedies of 2008 in any style or genre that knows what it’s doing”. Roger Ebert gave it three stars praising the animation, action scenes, and saying that older viewers will be forgiving. The film was released in 4,114 theaters, grossing $20.3 million on its opening day and $60.2 million over the weekend, resulting in the number one position at the box office. It is also DreamWorks Animation’s biggest opening for a non-sequel film, and the fourth-largest opening weekend overall for a DreamWorks animated film (behind Shrek the Third, Shrek 2, and Shrek Forever After).[32][33][34] The film made $215,434,591 in the American and Canadian box office as well as $416,309,969 in foreign box offices bringing its worldwide total to $631,744,560.[35] It was the highest grossing animated movie of 2008 and also the third highest grossing movie of the year. The film was released on DVD and Blu-Ray on November 9, 2008.[36]
Kung Fu Panda was also well-received in China.[37] It made nearly 110 million Chinese Yuan by July 2, 2008, becoming the first animated film to make more than 100 million Yuan in Chinese box offices.[38][39] The Chinese director Lu Chuan commented, “From a production standpoint, the movie is nearly perfect. Its American creators showed a very sincere attitude about Chinese culture.”[40][41] With the film’s success at the Chinese box office, some people within China have questioned the quality of China’s domestic animations. The fact that such a successful film based on Chinese culture was created by the American movie industry has led to some Chinese introspection.[42][43][44]
The release of the film in the land where it was set was not without controversy. Zhao Bandi, a Chinese artist and fashion designer who specializes in panda-related designs, launched an online petition suggesting that the film should be boycotted.[45][46] In his petition, Bandi stated that Hollywood was seeking to profit from Chinese culture. The film was aired soon after the 2008 Sichuan earthquake, and the petition said that the film was in poor taste to be released so soon after the disaster, given that pandas live within the area affected by the quake. Bandi also protested against the fact that the film was produced by DreamWorks, which is owned by Steven Spielberg. Spielberg withdrew from his role as an adviser to the 2008 Summer Olympics over concerns about China’s role in Sudan (although Spielberg is not one of the producers of Kung Fu Panda). Zhao Bandi admitted that he had not actually seen the film prior to the petition.[47] However, while postings on his website both praised and criticized the film, many people said that there was no reason to boycott it. Zhao’s complaints prompted an online backlash asserting that an entertaining film paying tribute to Chinese heritage would be welcome at this difficult time,[48] and some even questioned whether this was just a publicity stunt by the artist.[47]
Awards
Kung Fu Panda had been shortlisted for nomination for the Academy Award for Best Animated Feature[49] and the Golden Globe Award for Best Animated Feature Film.[50] However, both awards were won by Pixar’s WALL-E instead.
By contrast, Kung Fu Panda won 11 Annie Awards (including Best Picture) out of 16 nominations, albeit amid controversy.[51]
[edit] Soundtrack
Main article: Kung Fu Panda soundtrack
As with most DreamWorks animated films, composer Hans Zimmer scored the film. Zimmer visited China in order to absorb the culture and got to know the Chinese National Symphony as part of his preparation; in addition, Timbaland also contributed to the soundtrack.[52] The soundtrack also includes a partially rewritten version of the classic song, “Kung Fu Fighting”, performed by Cee-Lo Green and Jack Black for the end credits. Furthermore, in some versions, the ending credit was sung by Rain. Although Zimmer was originally announced as the main composer of the film, during a test screening, CEO of DreamWorks Animation SKG Jeffrey Katzenberg announced that composer John Powell would also be contributing to the score. This marked the first collaboration in eight years for the two, who had previously worked together on Dreamworks’ The Road to El Dorado and the action thriller Chill Factor. A soundtrack album was released by Interscope Records on June 3, 2008.[53]
Sequel
A sequel called Kung Fu Panda: The Kaboom of Doom is currently in pre-production and is slated for release on May 27, 2011.[54][55] It is set to be in 3-D and will be directed by Jennifer Yuh Nelson (who directed the praised 2-D opening sequence of Kung Fu Panda) with the original cast returning. The story features a new villain with a mysterious weapon so powerful it threatens the very existence of kung fu, and Po must additionally confront his past.[56]
Manga
A manga based on the film has been released in Japan in Kerokero Ace magazine’s September 2008 issue.[57] It is written by Hanten Okuma and illustrated by Takafumi Adachi.[58]
Television series
A television series is in development for Nickelodeon titled Kung Fu Panda: Legends of Awesomeness, and is scheduled to premiere in 2010


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Stolen


Stolen free pc game full version download  is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for PlayStation 2, Xbox and Microsoft Windows.


Plot

The player assumes the role of Anya Romanov, an acrobatic, high-tech professional thief living in the futuristic dark metropolis Forge City. Her initial mission is to infiltrate a high-security museum and steal items therein. She is assisted by the computer expert Louie Palmer, who communicates with her through an earpiece. Later on however Anya is framed for murder she didn't commit and finds out about a sinister conspiracy involving a ruthless corrupt politician Richard Killian and her own deadly female ninja rival known only as Breeze
Gameplay

Anya has several hi-tech gadgets to assist her, including night vision goggles and a multi-use dart gun. Notably, Anya has no lethal arms at her disposal: because of her personal moral code the player cannot kill any of the guards and other enemies she encounters, and can only knock them unconscious for a brief moment. According to the IGN review, "it's clear that the developers have played Splinter Cell and Metal Gear Solid games, but they haven't learned how to make it all that interesting."[2] The GameSpot review mentioned the game's "Prince of Persia-inspired feats", however "the only difficult part about Stolen is finding the patience to actually remain hidden when it's easier to just charge through the levels
Reception

While Stolen received little press coverage, that which it did receive was mostly poor (GameRankings average scores of 52.89% for the PC version, 56.43% for the PS2 version, and 54.42% for the Xbox version). IGN reviewer called the game's action "incredibly uninspired", concluding that "it's a game like this that truly makes one appreciate all the other stealth games on the market



OS: Windows XP, Windows Vista or Windows 7
Processor: 3.00 GHz
Memory: 512 GB RAM (Windows XP) / 1 GB (Windows Vista and Windows 7)
Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
DirectX®: DirectX 9.0c
Hard Drive: 3 GB


vcop2

vcop2 game for pc full version download This file has been uploaded to our network by a user of this website and is available to download free. For your safety check this file with up to date before use

mustapha or Cadillacs and Dinosaurs


Cadillacs and Dinosaurs The Arcade Game (known in Japan as Cadillacs Kyouryuu Shin Seiki) is a 1992 arcade game released by Capcom. It is a beat 'em up based upon the comic Xenozoic Tales which was created by Mark Schultz in the late eighties. A TV series made after the game was released, though it wasn't a major success, and the Capcom game didn't have any relation with it as it was based entirely on the comic series. Not to be confused with the console and computer game Cadillacs and Dinosaurs: The Second Cataclysm made by Rocket Science Games but based on the same

Gas Guzzlers Combat Carnage

 



Gas Guzzlers Combat Carnage game for pc download



System Recommended

OS: Microsoft Windows 7 - Xp - Vista
Processor: Processor: Pentium IV 2.4GHz
Memory: 2Gb (Vista requires 3Gb)
Graphics: 256 MB (GeForce 260 | Radeon HD 3850 or better
DirectX®: 9.0c
Hard Drive : 5 Gb
Sound: DirectX Compatible Sound Card
Sound Card: DirectX 9.0c compatible



Award Showcase Spectacular


Award Showcase Spectacular
In case you hadn't noticed, free-to-play games are a pretty big deal these days. And at a PC-focused show like Gamescom, they're an especially big deal. Luckily for you, we've spent countless hours looking through the weirdest, craziest, and scariest games on display here at Gamescom to bring you the Gamescom Free-to-Play Award Showcase Spectacular!


Most Historically Educational Way to Destroy Planes Winner: War Thunder
From Gaijin Entertainment comes this WWII-based vehicular combat game where one half is a player-versus-player massively multiplayer online game that has players filling the sky with dueling airplanes (and ground vehicles to follow in a later update) while the other half is a campaign that lets you reenact battles such as Peleliu, Guadalcanal, and more. Learn the ropes of aerial combat while taking part in some of history's most memorable conflicts, and then start blasting rival planes from the sky when not decorating your plane with era-specific pinup girl decals.

War Thunder Most Terrifying Depiction of American Crime From a Korean Developer Winner: District 187: Sin Streets District 187 is a scary vision of urban crime in America. In this first-person shooter, crime is so prevalent that street gangs and police SWAT teams are locked in a perpetual turf war, stealing money away from each other in game modes like Bank Heist and outfitting their weaponry with increasingly deadly attachments as they work up through a COD-like leveling system. Clearly, no citizen is safe. But it's probably their own fault for moving to a place called District 187 to begin with  Most Compelling Reason to Hope We Don't Find Ancient Treasure on Mars Winner: Star Conflict

Also from Gaijin Entertainment is this space combat MMO game about a future where man has discovered the treasures of an ancient civilization in a distant galaxy. And subsequently, as humankind so often does, we all just end up fighting over it. In this case, though, that fighting is done using powerful spaceships that you can upgrade through absurdly detailed tech trees. So, on second thought, maybe we should find ancient treasure on mars. Star Conflict Defianc Above: Star Conflict (left), Defiance (right) Best Reason to Watch Syfy that Doesn't Involve Giant Sharks Fighting Robotic Dinosaurs Winner: Defiance Trion Worlds and Syfy have pooled their resources to create a postapocalyptic world that spans both television and video game. The aim for this union is to have both sides influence each other in interesting ways. For example, a character in the game may steal an important item from the player only to have that item pop up again in the show. Or a character in the show may digitize themselves into the game, where they are then spawn camped, and the whole operation is brought to a screeching halt. Best Game Based On a Game Show About Murdering People for Fun Winner: Bullet Run In the near future of the Bullet Run universe, a revolutionary new "Synth" technology lets people reincarnate themselves into new bodies upon death. This groundbreaking, scientific achievement--which skirts the edges of divinity--is put to use fueling the latest reality-TV craze: Bullet Run. Just imagine Big Brother, but with a lot more guns and a lot less…everything else. Here, the goal is not only to win, but to hype up the crowd with fancy kills and strategically deployed taunts. Plus, you can play right now.
Best Submarine-Based Game That Doesn't Involve Sean Connery
Winner: Silent Service
Ubisoft's stable of free-to-play, browser-based games includes the hardcore submarine sim Silent Hunter Online. Life on a submarine is anything but riveting, and to Silent Hunter's credit, it manages to reflect that sentiment quite well. Of course, once a dozen or so friends join in, one-on-one naval battles quickly scale to epic, explosive exchanges of torpedoes. As the captain of your vessel, you must manage your crew efficiently and pay close attention to the numerous gauges and displays surrounding the periscope. Should you fail in your mission, you may find yourself in a steel casket on the bottom of the ocean before you know it.
Best Way to Play a Ubisoft PC Game That Doesn't Involve Waiting a Month After the Console Version Winner: Anno Online Ubisoft's city-building sim gets its first multiplayer release in the form of a browser-based, Flash 11 game, but there is little sacrificed in the way of scale, or detail, in the transition. Friends can work together to create gigantic empires that are indistinguishable from those found in the retail releases, and if you wish to speed things up, a tiny donation to Ubisoft will help speed things up. With the help of hundreds, if not thousands, of other players, your civilization has the potential to grow to a massive scale through cooperative efforts and trade, rivaling the enormity of empires found in other games in the Anno series, if not the entire world-building genre
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new game Award Showcase Spectacular 



Juiced 2: Hot Import Nights



free download Juiced 2: Hot Import Nights game for full version is a racing video game for various platforms. The PlayStation 2, Xbox 360 and Nintendo DS versions were released on September 17, 2007. The PlayStation Portable version was released on October 8, 2007. The PlayStation 3 version was released on October 22, 2007. The Microsoft Windows version was released on December 13, 2007. It is a sequel to the 2005 game Juiced. It was developed by Juice Games and published by THQ. It utilizes more advanced car modification methods in comparison to its predecessor.




A demo for the Xbox 360 version was released on Xbox Live Marketplace on July 19, 2007. A second, multiplayer demo appeared on September 14, 2007. Ursula Mayes is on the cover of the game on all platforms








Gameplay


The game starts off in a night club where the player selects their character and car. Juice Games has decided to remove the racing calendar, the respect system and the drag races. After choosing a character and car, the player will get a list of available races, three of which must be won in order to move up to the next level. Juiced 2 includes three types of racing: Circuit, Destination and Drift races.
Microsoft Windows, PlayStation 3 and Xbox 360 versions
Player Character A new feature in the game is the ability for the player to design their own character Modding The exterior can be adjusted in terms of positioning, sizing, rotating and also flipping the decal. The opacity can also be adjusted. The player can save their decal pack and apply it to any car in their garage. License plates can be modified. THQ now has the ability to filter languages when adding letters to the plates. This means that offensive words are not allowed, in both online and offline modes The interior may be modded by adding things like steering wheels and racing seats. The color of many items added to the interior can also be changed
Driver DNA Juice Games has also introduced a new feature called Driver DNA which records a players style of driving and creates a strand of "DNA". The DNA will be shown before the beginning of a race which can be viewed as a guide of players' driving habit. Other players can then download others' DNA from PlayStation Network or Xbox Live and race against it in the Driver DNA Lab.
Online feature
Like the previous Juiced game, online features such as Pink Slip Races will affect the player's Career mode. A new feature is to have an online Career and Crew. The player can download their friends' Driver DNA, view it and add them to their crew. Cars and other items can be traded online. Each car has a log book which tells the current owner how many people have owned the car and what races it has been in. Online betting updates allow a player to bet during races, and see how many people are betting on and against them, and what their odds are




System requirements
OS: Windows XP, Windows Vista or Windows 7
Processor: 2 GHz dual core
Memory: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
DirectX®: DirectX 9.0c
Hard Drive: 8.5 GB


Kung Fu Strike The Warriors Rise

 



Kung Fu Strike The Warriors Rise game for pc download



OS: Windows XP, Windows Vista or Windows 7
Processor: 2.4 GHz dual core
Memory: 1.5 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
DirectX®: DirectX 9.0c
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Spellforce 2: Faith in Destiny


SpellForce 2: Faith in Destiny game for pc full version download  is the second expansion for SpellForce 2. Currently released on June 19, 2012.
Development

It was announced by JoWooD in May 2009. This expansion has been delayed by JoWood due to funding issues, the most likely release date being pushed back to the 2nd fiscal quarter of


JoWooD Entertainment has announced that the game has been delayed indefinitely, the main reasons being that the game needs more polishing and testing.[2]

Nordic Games expressed their desire to continue the work that JoWooD Entertainment was doing on different projects, including the release of Faith in Destiny.[3]

Nordic Games announced that the second addon for SpellForce 2 will be released on

However, because of Diablo III's release on 15th of May 2012 'may possibly cause a global decrease in productivity,' Nordic Games has decided to postpone the release date until June 19, 2012

Plot

Four years have passed since the Shaper was conquered by the power of the Archfire. Four years in which scientists, dragons and inventors have tried to find a way to counter the deterioration of the portal - but to no avail.

Now, the portal network has finally broken down and the islands are completely cut-off from one another. The dragons and the Shaikan are the only interface left between the races, but even their resources are limited.

The new enemy has been lying low for just such a moment. The races are cut-off from one another and the islands are exposed to attackers, who fall upon them from the demonic depths.

In the midst of this chaos a new hero enters the scenery. He is a simple Shaikan, a member of the Hand, who has embarked on a quest for answers to his deeply disturbing dreams. This quest takes him to the very roots of his race, to the Iron Fields, to the Mountain of the Patriarch Ur. It is all about his destiny, about his soul. After all it is the only thing he knows. However instead of finding answers he only finds more questions. Who are these daemonic creatures - so abysmally evil that they are only known as "The Nameless"? What do the dragons know about the destiny of this world?

And what does Professor Twiddle’s plan to restore the portal have to do with all this?

Our hero is gradually coming closer to his own destiny through this journey - through conversations, through newly acquired skills and through battles fought against old and new enemies.

Where ever he goes - The Nameless always seem to be one step ahead of him and an almost futile battle breaks out in which our hero holds not only his own destiny but the destiny of entire Eo in his hands




System Recommended

OS: Microsoft Windows 7 - Xp - Vista
Processor: Intel Core 2 Duo at 2Ghz
Memory: 1Gb (Vista - Seven requires 2Gb)
Graphics: NVidia 8800GT with 512Mb RAM, ATI 3850HD with 512Mb RAM, or better
DirectX®: 9.0c
Hard Drive: 4 Gb
Sound: DirectX Compatible Sound Card
Sound Card: DirectX 9.0c compatible


The Cursed Crusade

The Cursed Crusade free pc game full version download is a medieval third-person action-adventure video game developed by Kylotonn and published by Atlus for North America and dtp entertainment AG for Europe
.
Gameplay

The game is set during the Fourth Crusade and stars two crusaders. The player controls Denz, a cursed Templar, who is trying to break the curse. He is joined by a partner, the mercenary Esteban, who can either be controlled by AI or by a second player via online or local co-op




System Minimum

OS: Windows XP SP2, Vista or Windows 7
CPU: Core 2 Duo 2.0 GHz or similar
RAM: 2 GB
HDD: 8 GB free disk space
Graphics: 256 MB Graphics Memory
Sound Card: DirectX 9 Compatible
DirectX: Version 9
Supported Graphics Cards: GeForce 7/8/9 series or higher or similar ATI cards

SysteM Recommended

CPU with dual-core processor (Intel Core 2 Duo or faster).
Intel Core2Duo @ 2,4 Ghz Windows XP / Windows Vista / Windows 7.
2 GB of RAM.
DirectX ® 9.0c compatible 256 MB video card with
3D acceleration or equivalent (support for Shader Model 3.0 or higher).
ATI RADEON HD 2900. NVIDIA GEFORCE 8800 GT


Krater 2012 : Testing and Working


Krater 2012 : Testing and Working free pc full version game for pc download




System Recommended

OS: Microsoft Windows 7 - Xp - Vista
Processorual Core 2.4GHz processor
Memory:2 GB RAM
Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 8xxx, AMD Radeon 2xxx)
DirectX®: DirectX11 drivers (the game support DX10 hardware)
Hard Drive: 5 GB HD space
Recommended:
OS: Windows 7 (64 bit)
Processor: Quad-core Intel or AMD CPU
Memory: 4GB
Hard Disk Space: 5GB
Video Card: DirectX 11 compatible Nvidia or AMD ATI card, ATI Radeon HD6870 or higher, Nvidia GeForce GTX 460 or higher. Graphics card memory: 1 GB
DirectX®: DirectX11 drivers (the game support DX10 hardware)
Sound: DirectX compatible sound card


Iron Front: Liberation 1944


Iron Front: Liberation 1944 is a tactical shooter video game set in World War II Eastern Front. It features both German and Russian singleplayer campaigns. The game was developed by X1 Software and AWAR on Bohemia Interactive's Real Virtuality engine.[3][4] It was released May 25, 2012 for Microsoft Windows.


Gameplay

Iron Front: Liberation 1944 is set in Southern Poland during Soviet summer offensive. Single player campaign can be played from either German or Russian perspective. Russian campaign focuses on breaking through enemy's defenses. On German side the mission is to slow down the advance of Soviet army. Campaigns starts with infantry action but later on player gets to control tanks and planes. These include for example Panzerkampfwagen VI, Königstiger, JS2, Focke Wulf 190, Stuka and Petlyakov PE-2.[5]

Multiplayer side includes both co-operative missions and player vs. player missions such as Capture the Flag, Deathmatch, Attack and Defense and Blitzkrieg.[5][6]

The game also includes a comprehensive and extensive[6] mission editor, enabling players to create their own missions and share them online.[5] Modding possibilities in Iron Front: Liberation 1944 are more restricted compared to its parent game ARMA 2. Addons and mods must be released with consent of developers as a free or paid DLC


System requirements
Minimum Recommended
Windows
Operating system Windows XP / Vista / Windows 7
CPU Dual-core Intel Core 2.4 GHz or AMD Athlon 2.4 GHz Intel Core i5 or AMD Athlon Phenom X4 or faster
Memory 1 GB 2 GB
Hard drive space 10 GB free HDD space 20 GB free HDD space
Graphics hardware Nvidia Geforce 8600GT or ATI Radeon 3650 or faster with Shader Model 3 and 512 MB VRAM Nvidia Geforce GTX 260 or ATI Radeon HD 5770 or faster with Shader Model 3 and 896 MB VRAM


Max Payne 3


Max Payne 3 is a video game developed by Rockstar Studios and published by Rockstar Games. It is the third title in the Max Payne franchise and was released for PlayStation 3 and Xbox 360 in May 2012 and for Microsoft Windows in June. Development is led by Rockstar Vancouver in collaboration with the New England, London and Toronto studios.[6][7] This is the first game in the series that was not developed by Finnish game developer Remedy Entertainment and not written by series creator Sam Lake.[8] The lead writer of Max Payne 3 was Dan Houser, who was also the writer of Red Dead Redemption and most games in the Grand Theft Auto series

Gameplay

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay.[10] Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable. In bullet-time it is possible to see every bullet strike an enemy in detail.[11] New to the series is a "Last Man Standing" mechanic, which gives the player a grace period after after losing all health during which time the player may kill the enemy which wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.[10]

Max Payne 3 retains the shoot-dodge mechanic from the previous games in the series. Players are able to stay grounded after a dive, which enables them to shoot 360 degrees around. Rockstar has blended physics and animation, so that when a player dives, they do so appropriately according to their surroundings. Through advanced use of the Euphoria dynamic animation engine, shooting and killing enemies in Max Payne 3 will look noticeably more realistic than in any preceding Rockstar game.[11]

New to the series are cinematic action movements, interactive cutscenes which transition seamlessly into continuing gameplay. Moreover there are no loading screens across gameplay and cutscenes
Multiplayer

The game's online multiplayer features maps and modes that dynamically change within a match, as well as reward, ranking and clan systems.[13]

Max Payne 3 will let players form private crews with friends, or join public crews. Players can be a member of up to five at the same time, and completing tasks as a crew will gain XP points for the player. Among the crew features promised are persistent Feuds, that see the player scrapping with opposing gangs who've killed someone on the team. Social Club integration connect play across multiple titles, starting with Max Payne 3 and Grand Theft Auto V. By playing both games multiplayer "crews" that the player set up in one will be carried over to the other
Setting

According to Rockstar's Sam Houser, it was their intention on starting a new chapter of Max Payne's life with the game. "This is Max as we've never seen him before, a few years older, more world-weary and cynical than ever." Since the last game, the press release states Max has left New York City behind and has "drifted from bad to worse." The press release then goes on to say Max has been double-crossed in this new city and he is searching for the truth and a way out.[15] The game is set in São Paulo, Brazil, where Payne is working in the private security sector for a wealthy local family, set eight years after the events of the second game.[16][17] Max Payne now works in executive protection for the wealthy Rodrigo Branco in the hopes of escaping the memories of his troubled past. When a street gang kidnaps Rodrigo's wife, Max is pulled into a conspiracy of shadowy, warring factions threading every aspect of São Paulo society in a deadly web that threatens to engulf everyone and everything around him
Plot

Nine years after killing Vladimir Lem and the death of Mona Sax, Max Payne has retired from his job in the NYPD, moved to Hoboken, New Jersey and has developed an addiction to alcohol and painkillers. Max gets into a confrontation at a bar with Anthony DeMarco Jr., the son of a local mob boss, and Raul Passos interjects, hoping to recruit Max for a private security job in South America. Max initially resists, but when he becomes a target for mob hitmen after he kills Anthony Jr. in a bar fight, he agrees to accompany Passos to Brazil.

Max and Passos work for the wealthy Branco family in São Paulo, made up of three brothers: the businessman Rodrigo, the politician Victor, and the partying Marcelo. During a party held in Rodrigo's penthouse, Rodrigo and his wife Fabiana are kidnapped by a street gang called the Comando Sombra, but Max saves them. Fabiana, her sister (and Passos' lover) Giovanna, and Marcelo are later again targeted at a nightclub by the same gang, who successfully kidnap Fabiana. Max and Passos bring ransom money to the gang at a soccer stadium, but the deal is ambushed by an outlaw right-wing paramilitary group known as Crachá Preto, who steal the money. Max and Passos decide to raid a Comando Sombra base to save Fabiana, but the gang escapes with her.

As Max and Passos discuss the situation with Rodrigo, Victor and Armando Becker, the local battalion commander of a special police unit Unidade de Forças Especiais (UFE), Crachá Preto raid the Branco offices. An unknown assassin breaks into Rodrigo's secured office and assassinates him. A bomb explodes in the building, but Max escapes, learning that Fabiana is in the São Paulo favela and that Max was the true target of the raid.

Blaming himself for everything that happened to the Brancos, Max chooses to abstain from alcohol and shave his head to disguise himself for another rescue attempt of Fabiana. Local detective Wilson Da Silva informs him that Crachá Preto had nefarious links with Rodrigo, whom he hired them to clear out villages on a piece of land he wished to turn into a retail development. Da Silva explains he thinks the UFE and Victor are all connected to Max's predicament.

Max finds Fabiana with Marcelo and Giovanna, who were also kidnapped when trying to pay the ransom for Fabiana themselves. Comando Sombra's leader Serrano executes Fabiana and escapes with Giovanna and Marcelo. As Max gives chase, the UFE raid the favela; he witnesses the Crachá Preto and the UFE exchanging money for those who were arrested in the raids for an unknown reason. Max finds Marcelo and Giovanna in the hands of the Crachá Preto's second-in-command Milo Rego. Marcelo is burned to death in a gang-like ritual manner so the UFE can have an excuse to raid. Max kills Milo and saves Giovanna. Passos later arrives to pick them up by helicopter, but flees with Giovanna and leaves Max behind, who is saved by Da Silva.

A flashback shows Max and Passos in the Panama Canal protecting Marcelo at a yacht party that is raided by guerrilla pirates. Max finds them trying to gain access to a hidden stash within the boat. Max is unsure what the contents were, but it is clear that it is no longer there; Max later found Marcelo and Passos trying to drive away with the unknown cargo. It hits Max that he was recruited by Passos to be the "fall guy" for whatever illicit activity the Brancos were involved in.

Da Silva informs Max about a rundown hotel where the Crachá Preto and the UFE are seen entering with prisoners, yet very few leave. Max discovers it is the base for a black market organ theft ring and corrupt UFE officers were being paid to transport arrested individuals for organ harvesting. Max finds Serrano as one of the victims and spares him, allowing him to take revenge on the surgeon performing the harvesting. Max sets explosives to destroy the entire complex, and Passos manages to kill the Crachá Preto leader Álvaro Neves before he shoots Max. Max discovers Passos was unaware of the plan to set up Max. He forgives Passos, who leaves Brazil with a pregnant Giovanna, asking Max to get over his past and move on.

Da Silva concludes that Becker and Victor are behind everything and asks Max to handle it, as there is too much corruption for Da Silva to stop them legally. Max battles his way through the UFE building, discovering that Becker's UFE unit are the perpetrators for Rodrigo's assassination. Victor explains to Max that he wanted more money from his brother for his political campaign: he told the Crachá Preto to ambush the money exchange at the stadium, which went toward funding the organ harvesting ring, the profits of which helped fund his campaign.

Victor and Becker escape to the airport with Max in pursuit. After an intense shootout, Max arrives at the hangar where Becker and Victor are preparing to board a jet. Becker tries to use a grenade launcher to kill Max, but ends up burning himself with his left arm severed when Max shoots at one of the fired grenades. Eventually, the player can choose to kill Becker or let him die from his wounds. Max then grabs the grenade launcher and, with Da Silva's help, uses it to disable Victor's plane. Da Silva persuades Max to spare Victor so he can live in shame. Victor taunts Max, who responds with breaking Victor's leg. A week later, Max watches the news on a beach in Bahia. It reports that Becker's UFE battalion have been disbanded indefinitely due to their ties to the organ harvesting ring, while Victor is found hanged in his cell. The last shot of the game is Max walking along the beach, enjoying his vacation and ready to move on with his life





Windows 7/Vista/XP PC (32 or 64 bit)
Intel Dual Core 2.4 GHZ or AMD Dual Core 2.6 GHZ, or better
2GB System RAM
NVIDIA® GeForce 8600 GT 512MB RAM
or AMD Radeon™ HD 3400 512MB RAM

Low Recommended Specs

Windows 7/Vista/XP PC (32 or 64 bit)
Intel Dual Core 3GHz or AMD equivalent
3GB System RAM
NVIDIA® GeForce 450 512MB RAM
or AMD Radeon™ HD 4870 512MB RAM

Highrecommended Specs

Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM
NVIDIA® GeForce 480 1GB RAM
or AMD Radeon™ HD 5870 1GB RAM
HDD Space: 35 GB
Sound Card: 100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live


Dirt: Showdown

Dirt: Showdown free pc game full version download stylised as DiRT: Showdown) is a video game published and developed by Codemasters for Microsoft Windows, Xbox 360 and PlayStation 3. It was released on 25 May 2012 in Europe, and it will be released on 12 June in North America. It is part of the Colin McRae Rally game series.
Development


The announcement trailer was released on YouTube on 11 December 2011. The soundtrack in the trailer was "Earthquake" by Labrinth.

The official gameplay trailer was released on 26 January 2012 which featured the song "Mother of Girl" by Eighteen Nightmares at the Lux. This song is also the lead track in the game
Gameplay

The player is entered in a series of "Tour" events, which offer a range of races and tournaments to compete in. Winning these events gives the player prize money — which can be spent buying new cars or upgrading existing ones — and unlocks further races. Upon the successful completion of the series final, the next difficulty setting is unlocked, featuring faster opponents and longer races.

Dirt: Showdown removes several of the gameplay modes featured Dirt 3, and introduces new ones. Gameplay modes can be classified as Racing, Demolition or Gymkhana
Racing

Race-Off — A straight-forward race with eight cars on the circuit. Obstacles, including jumps, barricades and piles of debris litter the circuit.
8-Ball — Racing takes place on circuits that feature multiple cross-overs. These cross-overs are open intersections that allow player and AI cars to collide with one another.
Dominator — A points-based mode of play where the circuit is divided up into four sectors and players are awarded points for setting the fastest sector times. The winner is the driver who finishes with the most points, rather than the first player across the line
Demolition

Rampage — Eight cars take part in a demolition contest set in an arena. Points are awarded for crashing into other cars, with bonus points on offer for destroying a rival's car. Destroyed cars re-spawn in the arena.
Knock Out — A variation on Rampage where the arena features an elevated table-like structure. Points are awarded for crashing into other cars, with bonus points on offer for pushing a rival off the table. Destroyed cars re-spawn at the bottom of a ramp leading back up to the table.
Hard Target — The player starts in the centre of the arena and must fend off attacks from other cars, with more cars being regularly added. The winner is the driver who survives the longest
Gymkhana

Trick Rush — Similar to the Gymkhana mode in Dirt 3. Players are given a limited time to complete as many tricks as possible, which are then scored.
Head 2 Head — Two drivers must complete an obstacle course as quickly as possible, successfully completeing tricks along the course. At the end of the first round, the drivers switch lanes for a second attempt. The winner is the driver with the fastest aggregate time after two runs.
Gate Hunter — The player smashes through coloured foam bricks in the order that they are called as quickly as possible. Smashing the wrong colour forces the player to back-track and find the right bricks to smash.

Unlike Dirt 3, most of Dirt: Showdown's cars are fictional. Real-life models are only available for use in the Gymkhana modes


System requirements

Recommended specifications

Windows Vista or Windows 7
AMD Bulldozer or Intel Core i7
3GB of RAM
Graphics Card: AMD HD6000 Series or NVidia GTX500 Series
DirectX 11
15GB of Hard Drive
DirectX Compatible Sound Card

Minimum specifications

Windows Vista or Windows 7
AMD Athlon 64 X2 or Intel Pentium D 3.4GHz
2GB of RAM
Graphics Card: ATI Radeon HD2000 Series or NVidia 8000 Series
DirectX 11
15GB of Hard Drive
DirectX Compatible Sound Card



Alan Wake's American Nightmare

Alan Wake's American Nightmare is a story-driven action-horror video game, developed by Remedy Entertainment and published by Microsoft Studios. The game is a downloadable follow-up to its predecessor, Alan Wake, but is not a sequel.[3] The game is an Xbox Live Arcade title and was released 22 February 2012. A PC version was released on 22 May 2012

Cast

Matthew Porretta returns as Alan Wake/Mr Scratch, and Brett Madden is back as Alice Wake. Fred Berman reprised his role as Barry Wheeler.[4]
Character English VA
Alan Wake/Mr. Scratch Matthew Porretta
Alice Wake Brett Madden
Barry Wheeler Fred Berman
Tor/Narrator Lloyd Floyd
Odin Cliff Carpenter
Dr. Meadows Yadwa
Emma Sloan Christina Evangelista
Serena Valdivia Desi Sanchez
Shopping Channel Salesman Jake Deahler
Shopping Channel Host Nik Carter
Eddie Rodman Larry Kenney
Story

The plot of American Nightmare is framed by the narration of an episode of the fictional TV show, "Night Springs," which follows the style of The Twilight Zone and appeared on television screens throughout the original Alan Wake.

Alan Wake's friend and manager, Barry, is asleep in a motel room. The narration explains that Alan is attempting to chase down the "herald of darkness", Mr. Scratch, who is Alan's evil doppleganger created by a dark force. Scratch is determined to take away everything Alan loves, including his wife, Alice. Alan, as the "champion of light," has the ability to rewrite reality, and was able to write his escape from Cauldron Lake in Washington. He ends up near the small town of Night Springs, Arizona, and learns that he has been missing from the real world for nearly two years.

A nearby oil derrick erupts with several foes controlled by Mr. Scratch. Seeking light, Alan runs to a nearby motel, where he encounters Emma Sloan, who at first thinks he is Mr. Scratch, since they look identical. She tells Alan that Scratch was at the motel the night before, and provides Alan with a typewritten page, a way to alter reality to destroy the derrick and stop the foes. Alan follows its instructions, which causes a meteor to collide with a satellite, sending it hurtling towards the ground, where it then collides with the oil derrick. While Alan is away performing this task, the dark forces consume Emma.

Following clues he found at the motel, along with a set of keys, Alan heads to a nearby observatory. There, Dr. Rachel Meadows, who also met Mr. Scratch previously, is tracking a mysterious signal sent just before the satellite was knocked out of orbit. Rachel tells Alan that Mr. Scratch was very interested in this signal, and Alan surmises that it must contain the key to fighting the darkness. While attempting to obtain the complete signal, the observatory's telescope is sabotaged by the darkness, which reinforces Alan's belief that the signal contains something he needs. After repairing the damage, a portion of the signal comes through that translates into a page of a story: a new reality that Alan can presumably implement.

The page points him to a nearby drive-in theater, where he meets Serena Valdivia, who is under the influence of the darkness. After freeing her by restoring power and switching the lights on, Serena tells Alan that Mr. Scratch is trying to prevent the sun from ever rising again. She gives Alan the security code to the projection room where he can change reality. Alan uses the incomplete message to try to set the new reality. However, as the message is only partial, the new reality does not take effect. Mr. Scratch appears, gloating, and sends Alan back in time to a few hours before.

Waking up again near the motel, Alan repeats many of the same motions. Emma and Rachel still have some deja vu of the previous loop's events, and have helped performed some of Alan's previous tasks for him. Despite his efforts to change events this time around, Emma is nevertheless consumed again by the darkness. Rachel is able to capture a longer portion of the signal this time, but it is still incomplete. When Alan returns to the drive-in theater, he is again unable to complete the new reality and is sent back in time again by Mr. Scratch.

Alan repeats his actions for a third time, but this time, he is able to save Emma and gain the complete message from Rachel. He sets the correct series of events in the projection room, which triggers the projector to show a film made by Alice. Mr. Scratch appears again, but discovers that Alan has successfully written the new reality, and he is burned out of existence by the film. On the screen, Alan appears to reunite with Alice along a sun-lit shoreline; however, the narrator notes that this could quite possibly be just a figment of Alan's imagination, since he is still trapped in the dark place.

After completion of the game's credits, Barry wakes up suddenly, believing he has heard Alan's voice
Gameplay

Alan Wake's American Nightmare makes use of the same combat mechanics found in the original Alan Wake: Alan has a flashlight, which must be focused on enemies before firing weapons at them. American Nightmare is more battle-focused, containing more ammunition and a wider variety of weapons, including a machine gun, a nail gun, a crossbow, and flashbangs, among others. Some weapons are unlocked via cases found throughout the maps, which each require a certain number of acquired manuscript pages to open. Collectible pages were also featured in the original Alan Wake, though they had only served to provide an additional story element.

The game also features an arcade mode, where Alan is set against increasingly difficult waves of enemies. New arcade maps are unlocked as they are successfully beaten, while available weapons are determined by the number of pages that have been recovered in story mode
Development

On 9 May 2011, a sequel game was hinted at when "Alan Wake 2" was shown on Althea Suarez Gata's curriculum vitae. On the same day, the information was removed from her curriculum vitae.[5]

On 10 May 2011, Oskari Häkkinen from Remedy told Joystiq, who had leaked an announcement rumor, that the official announcement of this installment was coming. He stressed that it would not be considered "Alan Wake 2", but neither would it be mere add-on content. Häkkinen would not get any more specific than that.[3]

Spike Video Game Awards 2011 showed a new trailer for the game on 10 December 2011.[6] It had been speculated that the game would be an Xbox Live Arcade game named "Alan Wake's Night Springs". The first image for the game was released by GameInformer on 7 November 2011. Just before the Video Game Awards, IGN released a screenshot of the game, along with the official title.[7].

Following rumors that the game would be released for Microsoft Windows, Remedy announced in early May 2012 that the game will be available for the platform on 22 May 2012. This followed Remedy's port of the original Alan Wake to the Windows platform a few months earlier
Soundtrack

Petri Alanko, the composer from the first game returns to score American Nightmare. Licensed music includes the song "Club Foot" by the British Indie band Kasabian,[9] which plays a pivotal role in the game's narrative. Poets of the Fall also compose two new songs; "The Happy Song" which is featured whenever Mr Scratch appears, and "Balance Slays the Demon" under the fictional band 'Old Gods of Asgard

System Minimum

OS: Microsoft Windows 7/Vista/XP
Processorual Core 2GHz Intel or 2.8GHz AMD
Memory:2 GB RAM
GraphicsirectX 10 compatible with 512MB RAM
DirectX®:10
Hard Drive:8 GB HD space
SoundirectX 9.0c compatible

System Recommended

OS: Microsoft Windows 7
Processor:Quad Core 2.66GHz Intel or 3.2GHz AMD
Memory:4 GB RAM
GraphicsirectX 10 compatible or later with 1GB RAM
DirectX®:10
Hard Drive:8 GB HD space
Sound irectX 9.0c compatibl

Confrontation 2012

Confrontation game for pc full version download is a tactical role-playing game developed by Cyanide and based on Rackham's miniatures game The game is set in the fantasy universe of Aarklash, a continent riven by an unending war. The player follows a party of Akkylannian fighters in their quest to seek out and destroy the source of the latest threat posed by the Alchemists of Dirz. Their journey will take them through numerous settings with rich decors where they will encounter other races which populate the continent

Gameplay

Confrontation aims to reproduce the tactical combat of heroic fantasy classics as Baldur's Gate The party is made up of 4 characters, chosen by the player amongst 12 available classes. Various synergies are possible and any combination could work to succeed a mission. However, it is far more challenging with an unbalanced party. In combat, the player can pause the game to issue more sophisticated commands to his characters.". The key is to analyse both opponents and environment before deciding on the strategy best-suited to the situation; especially if the most threatening spells are to be avoided

System Recommended

OS: Microsoft Windows 7 - Xp - Vista
Processor: AMD/INTEL DUAL-CORE 2.0 GHZ
Memory: 2048 MB
Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON HD 2600 XT/NVIDIA GEFORCE 7900 GTX OR HIGHER.
DirectX®: 9
Hard Drive: 4 GB
Sound: DIRECTX 9 COMPATIBLE
Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION


Resident Evil: Operation Raccoon City


Resident Evil: Operation Raccoon City game free for pc full version donwload is a third-person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360, co-developed by Slant Six Games and Capcom. It was released on March 20, 2012 in North America, and scheduled for release on March 22, 2012 in Australia, March 23, 2012 in Europe and April 26, 2012 in Japan.[2] It is part of the Resident Evil series, being set around the same time as Resident Evil 2 and Resident Evil 3: Nemesis titles, though it is a non-canon hypothetical scenario

Plot
See also: List of Resident Evil characters

Umbrella Security Service (USS) Delta team enters the Raccoon City Underground Laboratory, where they meet up with Alpha team leader HUNK. Their mission is to assist Alpha team in stopping Dr. Birkin from handing over his T-Virus research to the U.S. military and retrieve the G-virus. On their way to Birkin's lab, they find Birkin has paid numerous Umbrella Biohazard Countermeasure Service (UBCS) mercenaries to work for him while the deal goes forward. When they reach Birkin's lab, the doctor is shot, and HUNK and another Alpha leave with the samples. They soon find that Birkin survived the attack and infected himself with the virus. The Birkin creature proceeds to kill off most of Alpha team before disappearing; HUNK offers to go back in search of the sample.

Not long after the battle, it becomes evident that the T-virus has leaked city-wide, and people are beginning to transform into flesh-hungry zombies. In what they see as a punishment by USS command, Delta team is ordered to remove evidence of Umbrella's role in the outbreak. Heading into Raccoon City Hall, Delta team meets with a UBCS mercenary and they monitor Nicholai Ginovaef; he is soon revealed as a traitor and attempts to kill Delta team.

Later, the team is sent out around Raccoon Park to find the Nemesis-T Type, which has gone rogue. A second parasite is injected into its body in order to bring it back under control. Shortly after this mission is completed, the team is then sent out to the Raccoon City Police Department, ordered to kill any surviving police officers and destroy evidence linking the company to the outbreak. When this is done, the team exits the station, and soon after encounter Leon S. Kennedy, whom they begin to hunt down along with Sherry Birkin. After they find and corner Leon, Claire Redfield and Sherry, the game can end in two ways: in one ending, the team resigns from Umbrella over their abandonment during the mission and betrays them by letting the three live; in the other, Leon and Claire are executed and Sherry is sent to an Umbrella facility
Gameplay

There are twelve playable characters in the game, with six characters for each side. On the Umbrella Security Service team there is: Vector, the team's recon expert and is equipped with a cloaking ability; Beltway, who is proficient in the use of explosives; Bertha, the medic; Spectre, the marksman; Four Eyes, the scientist, with the ability to program the bio-organic weapons (BOWs); and Lupo, who is the team leader.[citation needed] On the United States Special Ops team there is: Willow is the recon expert; Dee-Ay is the team leader; Tweed is the demolitions expert; Harley is the medic; Shona is the field scientist; and Party Girl is the sniper.[4]

Alongside the single player mode, the game also offers four-player co-operative Raccoon Mode, which pits the USS against the U.S. Special Ops teams.[5][6]

The zombies in the game are able to attack the player in a multitude of ways. A zombie that gets too close to the player will usually attempt to grapple the player, prompting the player to rapidly shake his/her analogue stick to avoid getting bitten. Players who are unsuccessful in doing this will be infected for a limited amount of time. Whilst they are infected they gain small bonuses at the expense of a slowly depleting health bar. If a player is successfully bitten and later runs out of time after becoming infected, the player will lose control of their character and begin attacking their former teammates until killed, allowing the player to respawn. There are additional enemy types in the game besides zombies, such as Lickers, Hunters, and Cerberuses. Furthermore, the players are able to control them under certain circumstances.[citation needed]

Heroes Mode is an online multiplayer feature allowing to play characters such as Leon S. Kennedy, Claire Redfield, Jill Valentine and Carlos Oliveira, plus Ada Wong, HUNK, Nicholai Ginovaef and a new character, called Lone Wolf.[citation needed]

Xbox 360-exclusive Nemesis Mode allows one player to control Nemesis and use him to kill the other team.[citation needed]

Free DLC pack containing playable missions for Spec Ops arrives on April 10 for the Xbox 360 and the PS3


Minimum System requirements

OS: Microsoft Windows 7/Vista/XP
CPU: ntel Core 2 Duo 2.4 Ghz or better, AMD Athlon X2 2.8 Ghz or better
RAM: 2 GB
HDD: 8 GB free disk space
Graphics: 512 MB Graphics Memory
Sound Card: DirectX 9 Compatible
DirectX: Version 9

System Recommended

OS: Microsoft Windows 7/Vista/XP
CPU: Intel Core 2 Quad 2.7 Ghz or better, AMD Phenom II X4 3 Ghz or better
RAM: 4 GB
HDD: 8 GB free disk space
Graphics: 1 GB Graphics Memory
Sound Card: DirectX 9 Compatible
DirectX: Version 9