the king of fighters 97 and 98


download game free pc neogeo
the king of fighters 97
the king of fighters 98The King of Fighters ’97 is a 1997 fighting game produced by SNK for the Neo Geo arcade and home console. It is the fourth game in The King of Fighters series. It was ported to the Neo-Geo CD, as well as the PlayStation and the Sega Saturn in Japan only. The Saturn requires the same 1MB RAM cartridge utilized by the previous game

KOF ’97 follows the same format as the previous KOF games, but introduces two distinct playing styles which the player can select before choosing their team: Advance and Extra. Advance mode is based on the previous game in the series, KOF ’96, but features a revamped Power Gauge. Instead of charging the Power Gauge, the Power Gauge is now filled whenever the player strikes the opponent or by performing Special Moves. The player can stock up to three Power Gauges. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a “MAX” mode, in which the player’s defensive and offensive strength are increased. Performing a Super Special Move while in MAX mode will make the player perform a more powerful Super Special Move.
Extra mode is based on the first two games in the series, KOF ’94 and KOF ’95. Like in those games, the player fills the Power Gauge by charging it or defending against the opponent’s attacks. After the gauge is filled, the player enters MAX mode and like in Advance, their character’s offense and defense will increase. The player can only perform Super Special Moves in MAX mode or when the life gauge is near empty and flashing red. When the player performs a Super mode in MAX mode while the life gauge is flashing red, then the Super move will be even more powerful. The Emergency Roll maneuver from KOF ’96 used in Advance mode is replaced by the side-step from KOF ’94 KOF ’95
See also: List of The King of Fighters characters
Despite the events at the end of the previous game, the KOF tournament was a huge commercial success and sparked a worldwide fighting craze. Within a few months of the tournament ending, various large corporations had held smaller KOF tournament qualifiers and constructed special KOF stadiums around the world, building the excitement up for the next tournament. News of the tournament spread through every form of media and fans and new fighters from across the globe come to watch the preliminary matches.
All of the characters from the previous game return, with the exception of the Boss Team (which was disbanded after its first appearance), Kasumi Todoh (who went off to search for her father), and Mature and Vice (who were killed by Iori Yagami after he was possessed by the Riot of Blood at the conclusion of the previous pc game
Chizuru Kagura, the sub-boss in the previous game, takes Kasumi’s place in the Women Fighters Team, while Geese Howard’s underling Billy Kane, who previously participated in The King of Fighters ’95 tournament, returns to join forces with female agent Blue Mary and wanted felon Ryuji Yamazaki (both from Fatal Fury 3) to form the unlikely “’97 Special Team”. Iori returns as a Team Edit character along with Shingo Yabuki, a high school student who patterns his fighting style after his idol and reluctant mentor Kyo Kusanagi. An alternative version from Kyo with his pre-KOF ’96 moveset also appears as a hidden character.
Iori and Leona will fight as sub-bosses characters in the Riot of the blood curse depending of which characters the player is using. A team of all new characters also appears in the form the “New Faces Team”, consisting of bandmates Yashiro Nanakase, Shermie, and Chris. The New Face Team will be revealed to be the last three servants from Orochi during the arcade mode. Additionally, they fight as sub-bosses characters having enhanced abilities than their common forms. Once they are beaten, Orochi will possess Chris’s body to fight as the last boss character.
Development
In order to decide who would become the members of the ’97 Special Team, three polls were conducted by the videogames journals Weekly Famitsu, Gamest and Neo Geo Freak, in which readers voted who was the character they wanted to see in the team. The Neo Geo Freak’s winner was Billy Kane and Famitsu’s winner was Ryuji Yamazaki. Blue Mary was first in the Gamest poll, winning to Duck King from the Fatal Fury series who was second. Additionally, the three journal created a team, which players can view an image of them after beating the game in the Japanese version. The special team created by the Neo Geo Freak’s staff was a team of fire wielders: Billy, Kyo Kusanagi, and Mai Shiranui. The Gamest’s team created was composed of Terry Bogard, Blue Mary and Joe Higashi, while Famitsu created a team composed of Chang Koehan, Choi Bounge and Ryuji Yamazaki.[1] Although Blue Mary had already two designs in the Fatal Fury series at this point (her original Fatal Fury 3 design and her Real Bout Special design), her designer wanted to use her Fatal Fury 3 design as he liked it more.[2] In order to have all of the eight servants from Orochi confirmed by this game, Yamazaki was chosen to be the new member as the staff noted him to be a good villain and liked that he was similar to a snake (as the ancient Orochi was a giant snake). In order to adapt him to KOF, the game planner had to provide new moves to Yamazaki. The new moves were initially noted to be failures, but designers later thought of them as successful.[3]
The New Faces Team was created to offset the remaining top three characters. Their members were developed to be the Hero Team’s counterparts; Chris manipulates fire like Kyo, Shermie uses lightings like Benimaru Nikaido and Yashiro Nanakase is a giant man like Goro Daimon.[4] The plot element of Chris acting as Orochi’s new body was developed since initial stages of production, but the staff had already though of using other idea.[5] At the inception of production, the plan was for Chris to use the “Flame of Darkness (Black Flame),” but due to difficulties of seeing the black flame in the screen it was changed to the purple ones.[6] The final boss character, Orochi, was first meant to be “a buck-naked Chris” fighting with a shining energy ball. However, it was opted to his current design after developers made a survey in which there were only two votes in favour of the first design. His design codename was “Chief”, but several people were against of giving him the name of “Orochi”.[7]
Iori Yagami in his Orochi form was originally meant to be the final boss of the game after the player beats the New Faces Team in their Orochi forms. However, it later decided to make Orochi Iori the mid-boss with Orochi becoming the final boss and the New Faces Team the sub-bosses.[8] Series’ flagship director, Toyohisa Tanabe, states that the staff was initially reluctant to add this version of Iori to the series’ roster—worried about fans’ reactions—but did so to add more impact to the Orochi saga’s climax. He was particularly pleased to see surprised reactions from female fans to this form during KOF ’97′s location testing.[9] After deciding Iori as the sub-boss character, developers also were focused in adding Leona as an alternative sub-boss character if players were already using Iori in the game. As such, several advertisements added such as televisions broadcasts sent were given as message to the player about a “fork in the game” to give hints about Orochi Leona.[10]
In The King of Fighters ’96, several moves from Kyo were changed in order to adapt him to the new game system. However, the original moveset was still popular between gamers and as such, an alternative version from Kyo was added to KOF ’97.[11] The introduction of this version was noted to be “a hit” within gamers, the staff kept adding new alternative versions of other characters to the sequels. This later led to the creation of the Kyo clones (Kyo-1 and Kyo-2) from The King of Fighters ’99.[12]
Releases
The King of Fighters ’97 was first released in Japanese arcades on July 28, 1997. It was ported to the Neo Geo and Neo Geo CD on September 25, 1997 and October 30, 1997, respectively. A PlayStation version was also released on May 28, 1998. The Sega Saturn version was published on March 26, 1998 and it requires the same 1MB RAM cartridge utilized by the previous game. A “Saturn Best Collection” was released on October 1, 1998, adding a new cover and a lower price.[13] It was also compilated in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii.[14] During its release week, the Sega Saturn port of the game sold 94,327 copies in Japan. As of 2004, the sales went to
The King of Fighters ’98 (commonly abbreviated as KOF ’98) is a 1998 fighting game released by SNK released for the Neo Geo arcade and home console. It is the fifth game in The King of Fighters series. This installment was advertised by SNK as a “special edition” of the series, as it featured most of the characters who appeared in the previous games (from KOF ’94 to ’97), regardless of whether the character was killed off in the series’ ongoing storyline (which would resumed in the following game in the series with a new story arc).
Ports of KOF’ 98 were released for the Neo-Geo CD and the PlayStation. A Dreamcast version also released titled The King of Fighters: Dream Match 1999, which featured much of the stages remade in 3D. The game was also remade for the PlayStation 2 under the name of The King of Fighters ’98: Ultimate Match which expanded the number of playable characters.
As KOF ’98 did not feature a storyline, the SNK staff took this opportunity to add Rugal (who died in KOF ’95) as well as various alternate versions from various characters to the game. KOF ’98 has been commonly praised by several video game publications as the best KOF from the series due to its graphics and gameplay. Ultimate Match, however, was criticized for how similar it is to KOF ’98







0 التعليقات:

Post a Comment

fifa 2011

 
FIFA 11 (FIFA free pc game full
version download  Soccer 11 in North America) is the 18th title in Electronic Arts' FIFA
 series of football video games. Developed by EA Canada, it was published by Electronic Arts worldwide under the EA Sports label. It was released on 28 September 2010 in North America, 30 September 2010 in Australia, and 1 October 2010 in Europe for all platforms, except the Wii and Nintendo DS. The Wii version was released on 1 October 2010 in North America and Europe and the DS version on 8 October 2010.[1] The PC version of FIFA 11 is

the first in the series to use the same game engine as the PlayStation 3 and Xbox 360 versions. Commentary is provided by Martin Tyler and Andy Gray


 

New features Next Gen Gameplay Engine (PC): The game engine that is used for the PlayStation 3 and Xbox 360 versions of the game will now be used also on the PC.[2][3] There is a new career mode which lets you be a manager, player or a player-manager. Also, the "Two Button" control system, introduced in the 2010 FIFA World Cup game has carried through to FIFA 11, making it ideal for novices and new players to the series. FIFA World (PC): This will allow the player to customize their online avatar, compete with players from all over the world and fight for positions on the leaderboard. PC Improvements : Next-gen menu presentation is used. Manager mode from console version of FIFA 10 has been imported with some improvements. Be a pro seasons have been completely revamped. There is a new practice arena which can be accessed when exiting a game mode. There is a new 5 v 5 online team play and Pro Club Championship. Further, there is the all new Virtual Pro game mode. Players can create their game face on the official web site then download it and apply it to their virtual pro in game. 360° dribbling is also featured along with LAN play. Players can also create tactics themselves.[4] Pro Passing (PS3, Xbox 360): is a new passing system where the gamer's own accuracy with the control pad, as well as the situation and skills of the players on the pitch, determines the accuracy of each pass.[5] Creation Centre (PS3, Xbox 360): is a new web-based application which allows the user to create material to download to their console and share with their friends. Created teams, names, kits, and players can be customised and players can be edited in a more in-depth way than before. Create a player by choosing his appearance, accessories and attributes. You may also create players and edit squads on the console itself, but to create a team you must use the Creation Centre web-based application. An in-game screenshot highlighting the improved Career Mode. Career Mode (PS3, Xbox 360, PS2, PSP, NDS): "Be a Pro Mode" and "Manager Mode" have been merged into the new "Career Mode", where the player can choose to be a player, manager, or player-manager for over 15 seasons.[6] Many improvements have been made to Career Mode, one being that when signing new players, the user will have to agree to a transfer fee with the club, as well as other personal demands from the player; the club could also agree a fee with two teams for a player. The board of a club can decide to give the manager a contract extension or not; this will depend on certain objectives being met, or if they feel that the user has potential as a manager. The manager reputation rating is still in the game and will go up or down depending on your efforts. Regular emails will appear from the coach telling the user about player growth, and if a player is gaining or losing overall rating, the coach will also tell the user about players that are hitting form and will suggest the user include them in the starting line up for the next match, or give them a little more responsibility. On the player growth screen, the user will also get comments from the coach, such as "has reached his potential," "isn't going to grow anymore," or "could develop quickly if given game time." A new budget allocator has also been implemented, where the player can adjust the slider to whatever they desire, whether it will be a 80/20 split with £50 million to spend and £200K wage budget, or a 60/40 split, where that may be £40 million to spend and £250K wage budget. This gives some flexibility if the user is trying to buy specific players but does not have the wages to cover it, or does not need the wages and wants more free cash. There is a limit, however; when doing this, the user will get the notification that this is only available three times per season, so the player must make their decisions wisely. It is also now possible to view results and standings from other leagues around the world, following a similar feature that was on the official 2010 FIFA World Cup game. It still is not possible to manage an international team.[7] Street Football (Wii, NDS): Players can now play 5 vs. 5 street football, as well as the traditional 11 vs. 11. Each street player has a distinctive style of play with unique abilities to match.[8] Goalkeeper Intelligence (All Platforms): Goalkeepers now have more urgency and better perception of where to intercept loose balls, resulting in a more responsive and powerful rushing system. Goalkeepers are now more agile and can make more impressive saves. New animation warping technology provides game-realistic goalkeeper positioning and momentum, resulting in more varied scoring opportunities.[9] Be a Goalkeeper (PS3, Xbox 360, PS2, PSP, NDS): EA Sports released a FIFA 11 trailer with the slogan "We Are 11." The trailer confirmed that it's possible to play as a goalkeeper in FIFA 11, and it is also possible to play 11 vs. 11 online matches.[10] Manual Leaderboard: It has been confirmed that there will be a separate leaderboard this year for players that use the manual control setup.[11] Improved Celebrations (PS3, Xbox 360): Celebrations will now use the in-game camera rather than separate cutscenes. It is also confirmed that teammates can now join in celebrations. Also, only more skilled or acrobatic players can perform the more acrobatic celebrations, such as a back flip. FIFA 11 also includes players' signature celebrations, which they can perform with a simple push of a button.[12] 360° Dribbling (PS3, Xbox 360, PC): True 360° dribbling system will provide finer dribbling control, enabling players to find space between defenders that previously was not possible




0 التعليقات:

Post a Comment

Supercar Street Challenge


Supercar Street Challenge free pc game full version download is a car racing game for the PC and PlayStation 2 gaming console made by Exakt Entertainment. It was produced early in the PS2's lifespan, and is available for about $10 today. It was advertised on The Fast and the Furious DVD as the game for the movie. What truly made the game unique was the player's ability to completely design their own supercar by choosing a body section and modifying how much to adjust that section. The game featured some modern-day supercars like the Saleen S7, the Pontiac GTO concept, and the Callaway C12. It was criticized for having exceptionally long loading times. The player could choose several tracks per city, including cities like Rome, Monaco, LA and London



download parte 1


download parte 2


download parte 3


0 التعليقات:

Post a Comment

xiii


XIII  free pc game full version download pronounced: Thirteen) is a first-person shooter video game, developed by Ubisoft. It was released for the Xbox, PlayStation 2 and Nintendo GameCube consoles and the Microsoft Windows and Mac OS X operating systems. The game is based upon the 1984 Belgian XIII comic book series.


XIII was developed and published by Ubisoft and released on November 18, 2003. The game was published for Mac OS X by Feral Interactive and the Windows DVD version has recently been re-released in the UK under the Sold-Out Software budget games label
Gameplay

The game centres on the main character, who has awakened with amnesia, using a variety of weapons and gadgets to uncover the mystery of his identity. The characters and weaponry in XIII are cel-shaded, giving a deliberately comic book style appearance, including onomatopoeic words contained in bubbles for sound effects, for example when an RPG explodes, the word "BAAOOOM" shows up close to where the explosion occurred.

The multiplayer over Xbox Live, PS2 Online, and System Link hosts a maximum of 16 players. The game features three standard game modes along with modes exclusive to each system: Team Deathmatch, Deathmatch, Capture the Flag, Sabotage (exclusive to Xbox and PC), The Hunt (exclusive to PC, PS2 and GameCube), and Power-Up (exclusive to PC and PS2). Each game type has different maps with a maximum of 16 players
Plot

The story begins at Brighton Beach in Brooklyn, New York City where XIII awakes, badly wounded and with no memory of his past. The game roughly follows the storyline of the first five volumes of the comic (the first fifteen issues), although there are several additions to the storyline, and changes were made to better adapt the story to game format. The game ends at the exact point where the comic's fifth volume ended, and as such, the complete story is unfinished, leaving room for a sequel
Characters

"XIII" (voiced by David Duchovny): The story's protagonist, and the main playable character. It is originally believed that his name is Steve Rowland, but later in the game, it is revealed that he is in fact Rowland's rival Jason Fly. XIII wakes up on a beach in New York City with a mysterious tattoo of the Roman numeral for thirteen on his shoulder. XIII learns that he is being targeted by a hitman called The Mongoose and his army of mercenaries. He is also wanted by the FBI for the murder of the President of the United States, William Sheridan. Throughout the game, XIII struggles to uncover his true identity and a conspiracy plot involving a group known as The XX.

Jones (voiced by Eve): Jones is a soldier who works for General Carrington. She knows that XIII is not guilty of the President's murder and is willing to help clear his name. Jones is tough, courageous, and pretty good at handling The Mongoose's thugs. She is the inspiration for XIII, and helps him escape FBI clutches.

Carrington (voiced by Adam West): An old war veteran, Ben Carrington is another one of XIII's few allies. He knows very valuable information about the President's death and is willing to help XIII. However, he was arrested and brought to a military station in the Appalachian mountains to be silenced by the conspiracy. XIII must infiltrate the base and free Carrington if he is to learn about his past.

The Mongoose (voiced by Ken Starcevic): An infamous hitman hired by The XX to carry out assassinations for him. The Mongoose is a cruel and cold-blooded murderer who carries out his orders with eagerness and glee. He commands an army of hitmen to do some of his dirty work. XIII encounters The Mongoose many times and must eventually face off against him near the game's end.

Walter Sheridan (voiced by Eddie Crew): The brother of the recently deceased president, William Sheridan. Walter promised that he would finish the work that his brother had started. Walter helps XIII try to stop The XX's scheme near the game's end. It is later implied in the game's cliffhanger ending that Sheridan is actually the head of the conspiracy.

Colonel Amos (voiced by Ken Starcevic): A wise and old one-armed man. Colonel Amos is in charge of the investigation into the President's death. Amos believes that XIII is guilty and attempts to hunt him down and bring him to justice. XIII must prove his innocence to Amos in order to gain his trust.

Kim Rowland (voiced by Jodi Forrest): The wife of the deceased Steve Rowland. Kim and her husband were both members of the conspiracy. Kim was Number XVII and Steve was Number XIII. But now that XIII has returned, despite claims that he was shot by The Mongoose, Kim believes that her husband is still alive and tries to explain to XIII the mystery surrounding his identity.

William Standwell (voiced by Mike Morris): An American general with a fiery temper. Standwell was appointed Chief of Staff and had replaced General Carrington. Standwell has mysterious and shady ties to The XX.

Seymour MacCall (voiced by Jerry Di Giacomo): A gruff and old colonel who operates an army base in New Mexico. He is Standwell's right hand man and always takes orders from him. He is also suspected of being involved with The XX

Minimum System Requirements

Operating System: Windows® 98/Me/2000/XP (only)
Processor: 800 MHz Pentium® III, AMD Athlon™ or equivalent (1 GHz recommended)
RAM: 128 MB of RAM (256 MB needed for XP users and recommended for all others)
Video Card: 32 MB DirectX® 8.1-compliant video card that supports Hardware T&L (64 MB recommended); ATI® Radeon™ family (models 7000-9800) and NVIDIA® GeForce™ family (models 2-FX) supported
Sound Card: DirectX 8.1-compliant 16-bit sound card
DirectX Version: 8.1 (included on disc)
CD-ROM: 4x or better (not recommended for use with CD-RWs)
Hard Drive Space: 1.2 GB free space needed to install and play
Peripherals Supported: Windows-compatible keyboard and mouse


download now

............

0 التعليقات:

Post a Comment

Kingdom Under Fire Gold Edition


Kingdom Under Fire II is an upcoming real-time strategy video game developed by Blueside for PC, Xbox 360 and PlayStation 3 [1]. It is currently set to be released in 2011 and is the sequel to the critically acclaimed Kingdom Under Fire: The Crusaders. It was announced on January 28

The game will feature both a single player campaign as well as an MMO online mode. The developers claim it will be the first of its kind, allowing players to wage war
against each other on a huge scale



Gameplay
The gameplay of Kingdom Under Fire II will be similar to that of the Kingdom Under Fire games for the Xbox. The player selects a character and controls the combat from a third person perspective, allowing the player to take control of their character and participate in the fighting themselves. To assist the player in the field, a varied amount of unit types can also be brought into battle, all suited for different situations and tactics. There will also be massive castle sieges which can be played offline and online which is a first for the series
Storyline

The story is set approximately 150 years after the events depicted in Kingdom Under Fire: The Crusaders, the game will feature the return of The Human Alliance and Dark Legion plus a new faction - the Encablossians - whose aim is to reassert the cycle of light and Dark Ages by destroying the current Age of Light, which has already run far beyond its natural course. This faction is led by Regnier (from previous Kingdom Under Fire titles) who allied himself with Encablossa during the time he was stranded in the Dark Dimension (as depicted in Kingdom Under Fire: Circle of Doom). The Azillan Kendal will also make a reappearance, who after his time in the Dark Dimension underwent a mutation, now able to control himself, he is out to stop Regnier. The game will also feature a brand new cast of playable characters, whilst other heroes from previous titles will return, which they are yet to be confirmed
Characters

Kendal: Confirmed by Blueside to have a more important storyline than ever before. Kendal is an Ecclesian and has strong faith in the tenets of his faith. He wields a long hammer and mace and will no doubt use them in Kingdom Under Fire II. Now with a mutation, Kendal is powerful and his strength rivals that of Regnier's.

Regnier: Regnier has returned from the Dark Dimension and is now partly mutated and thus his appearance has changed. He is much bigger and stronger than his former self and his powers match that of his former self, however they are more devastating now. Regnier can now overpower ogres completely, easily crushing their skulls with his foot. He uses a mutated version of his massive sword from the previous game.

Glen: Son of Gerald and Ellen, Glen is a quarter elf so he lives longer than Humans, it is because of this that Humans have come to hate him. Glen joined the army so he could feel at home and have his skills appreciated.

Isabella: Isabella is an albino dark elf who uses an ice like sword to freeze her foes. She is believed to be the new leader of the Kades. She took this leadership from Lucretia (from previous kingdom under fire titles)

Kenton: A dwarf with a white beard who wields a two handed axe which also serves as a gun.[4]

Olivia: An elven officer with a calm manner who joins up with Glen
Development

According to information disclosed March 2, 2010, there have been significant obstacles concerning KUF II's development - a matter said to be "heatedly debated" within the Korean game industry. Blueside announced that some of its directors left the company who were not really involved in the development of KUF II project. Those people opened their own company called Inuka. The project they are working on has not been revealed yet. Meanwhile, in recent interview with Korean media, Blueside confirmed that the development of KUF II is still going strong, and they plan to do CBT of KUF II online in Q4 2010 in Korea

System requirements:
Minimum: CPU 233 MHz, 32 Mb, 8 Mb Video
Recommended: CPU 433 MHz, 64 Mb, 16 Mb Video, 1.6 Gb hard drive



.............

0 التعليقات:

Post a Comment

Terminator 3: War of The Machines


Terminator 3: Rise of the Machines is a video game based on the film of the same name. It is a first-person shooter with elements of hand to hand combat in third-person perspective. A version was released for the Game Boy Advance on November 18, 2003 it was an isometric shooter. A puzzle game was also released for mobile phones. The game was also going to be launched for GameCube but was canceled for that console.


The video game follows the movie's basic story faithfully. Despite this, there are some inconsistencies in the game's cutscenes. For example, the terminator is seen driving the RV (this leads into some "future" levels) and next he is driving the veterinarian van again.

The game utilized both the likeness and the voices of the movie cast. Arnold Schwarzenegger claimed he very rarely voices characters in videogames but, he felt the game did the movie justice
System: 3.1 GHz or equivalent
RAM: 2 x 512 MB
Video Memory: 128 MB
Hard Drive Space: 1500 MB

0 التعليقات:

Post a Comment

The King of Dragons


The King of Dragons is a 1991 side-scrolling hack and slash arcade game by Capcom that allows players to choose from five characters (Elf, Wizard, Fighter, Cleric, and Dwarf) in order to travel through the kingdom of Malus and defeat the monsters that have taken over, as well as their leader, the red dragon Gildiss. The setting is very similar to that of Dungeons and Dragons and other medieval fantasy worlds, with familiar monsters such as Orcs, Gnolls, Harpies, Wyverns, Cyclopes, and Minotaurs. The game has 16 levels, though many are quite short

Much like Capcom’s Knights of the Round, King of Dragons features an RPG-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character’s health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.
King of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact Gameplay of The King of Dragons.
Elf
The elven archer has the greatest range and speed of all the characters. However, he can not equip a shield and he suffers from low defense and weak attack strength. Furthermore, the elf’s defense never increases through the course of the game and his jump is slower than that of both the Fighter and Wizard. By obtaining better bows the Elf increases the speed at which he fires arrows and their range, while arrow upgrades increase attack strength.
Wizard
The wizard wields only a magical staff. He has fairly low defense and average speed, but the best magic and the second best range. His attack power is weak early on, but extremely powerful later in the game. The speed at which the Wizard attacks does not improve, but is alleviated by the multi-hitting ability of his later staves. Defense is improved by various magical upgrades such as rings and amulets.
Fighter
The Fighter has the second strongest attack power. His range and speed easily outperform the other shield-carrying heroes (Cleric and Dwarf) and his jump is faster and higher. The Fighter gains HP the fastest and his speed can make his defense almost as good as the Cleric’s. The main thing he lacks is magic, at which he is the weakest.
Cleric
The cleric is the largest hero in the game. He has fairly good magic and attack strength, as well as the best defense, although he is a bit slow and has the worst agility of the bunch, able to make only short, and slow hops. He also carries a shield and gains levels much faster than anyone else. His recovery, after using the shield, is the fastest in the game. Whenever the cleric picks up a healing item he heals his teammates too, although it depends on the other character how often this works.
Dwarf
The Dwarf, as his name suggests, is the smallest target of the five. He has the slowest melee attack speed and the second strongest defense, is fairly quick, and also has a shield. The Dwarf has also the longest jump; however, he has fairly weak magic and the worst range: every third strike is a ranged strike (unlike the Cleric and Fighter who alternate between a close and ranged strike). Thanks to his short height, the dwarf cannot be hit by ranged attacks from enemies.
The game was ported to the Super NES in 1994. This port reduces the number of simultaneous players down to 2. The sprites’ size were also reduced moderately. It is also possible to assign the magic attack and shield defense to different buttons.
The arcade version is part of Capcom Classics Collection Vol. 2, which was released for the PS2 & Xbox in November 2006. This was also in Capcom Classics Collection: Reloaded for the PlayStation Portable.
Game features
This was one of the many Capcom games to feature the Yashichi power-up item. In this game, there are three hidden throughout the game, each giving the player an extra continue. Also, although it might be a coincidence, the game’s overall style and setting are very similar to the games Capcom later made using the Dungeons & Dragons license in the mid ’90s. However, the gameplay was greatly changed.
The music in this game was composed by Yoko Shimomura. Some of the monster voices are identical to those made by Toho Kaiju such as Anguirus and King Ghidorah

0 التعليقات:

Post a Comment

The King of Fighters XIII


The King of Fighters XIII pc game full version download is the latest installment of The King of Fighters series developed and published by SNK Playmore. There was an official preview of the game that was held on March 25, 2010 at Akihabara.[3] The game is also the conclusion of Ash Crimson's story arc which started in The King of Fighters 2003.[4] The game design director, Yamamoto, states that he wants the game to be played by the fans of the series who would be able to use their experience from previous titles. Additionally, however, he does not want the game to be too similar to its predecessors, though he and his staff's aim for the game is to capture the charm from previous titles.

SNK Playmore confirmed that the PlayStation 3 and Xbox 360 console versions is in the works and will be released in 2011 in Japan.[6] Atlus also confirmed that they will publish the game on October 27, 2011 in North America

Gameplay
See also: The King of Fighters XII#Gameplay

The game removes some of the gameplay systems used in the previous game; the Guard attack system, the Critical Counter system, the Clash System as well as the dynamic, zooming camera. In their place however, there are new systems that have been confirmed to be added, the first of the three is the new EX Mode, which convert each characters' super moves into more powerful versions that allows one bar from the player's power gauge for EX Special Moves and two bars from the player's power gauge for EX Desperation Moves. Another new addition is Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel system, which opens up new combo possibilities. The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97.[4] In addition to standard and EX Desperation Moves, a new class of Desperation Move entitled "NEO MAX" are included in the game and require that three stocks of gauge be exchanged in order to perform one, making it similar to Hidden Desperation Moves (The King of Fighters 2002) and Leader Desperation Moves (The King of Fighters 2003). These can also be canceled from standard Desperation Moves, making them similar to the "Dream Cancels" from The King of Fighters XI

Characters
See also: The King of Fighters XII#Characters and List of The King of Fighters characters

The roster of The King of Fighters XIII will feature all the characters who appeared in The King of Fighters XII, including the two console-exclusive characters, Elisabeth Branctorche and Mature. In addition, at the Akihabara event, three new characters were announced in the form of The King of Fighters '94 Women's Team (Yuri Sakazaki, King, and Mai Shiranui).[8] Unlike The King of Fighters XII, all of the characters will be organized into proper teams this time with the exception of Ash, who is now a single entry character.[9]

On April 22, 2010, Famitsu reported the addition of two new characters to the game: Vice for Iori Yagami's team and Takuma Sakazaki for the Art of Fighting team. The official website was soon updated with the changes as well as adding a storyline for Iori's team,[9] and on the April 23, 2010 location test at Hong Kong, Hwa Jai from Fatal Fury: King of Fighters has been confirmed to be in the game as the final member of Kim Kaphwan's team.[10] The first member of the final team, K', was revealed on April 30 with his addition to the roster page.[9] Maxima was also revealed as the second member of K's Team via addition to the roster page on May 7 and one week later, the final character for K's Team, Kula Diamond, was introduced in the same way.[9]

During intermission screens, a mysterious man who calls himself "Saiki" is seen talking to the other members of "Those From the Past", the organization who has been pursuing the power of the Orochi. Saiki has a similar appearance to Ash Crimson, only wearing a purely white outfit and having his hair untied. Furthermore, the tournament host is revealed to be Rose Bernstein, whose mind is being controlled by Those From the Past (specifically the one named "Botan"). Saiki appears to be the manipulator behind the events of The King of Fighters XIII and the final boss battle of the game is against his true state (much like previous bosses Mukai and Magaki have human forms as well as transformed states
Plot

The game takes place after The King of Fighters XI. The fighter Ash Crimson has absorbed the powers from two of the descendants of the clans who sealed the Orochi away 1,800 years ago, Chizuru Kagura and Iori Yagami, while Kyo Kusanagi is to be his last victim. As Elisabeth Blanctorche prepares to stop Ash, fighters receive an invitation to another King of Fighters tournament hosted by a person labelled as "R".[11]

When the winning team enters the Rose Stadium at the end of the game, Saiki puts his work into motion. He freezes time and he and the rest of the members of Those From the Past confront the winners. Saiki tells the other members to complete their tasks but Mukai requests an opportunity to engage the winners on behalf of Saiki. Despite being a show of loyalty, Saiki is perturbed by Mukai's insubordination and coldly kills him by absorbing his powers. Then Saiki transforms into his ascended state and the fight begins with the winners. Saiki intends to use the energy expended by the winning team to enable him to cross time. However, as the fight rages, Botan notes that the gate that links them to the past is starting to close despite the battle. Before Saiki can act, he is ambushed by Ash Crimson, who steals his power. It is revealed then that, while Ash was enlisted by Saiki to obtain the Three Sacred Treasures to power the time gate, Ash had no intention of helping Saiki. Ash is suddenly overtaken by Saiki's persona, who then attempts to cross the time gate in Ash's body. The winning team pursues him into the time gate and the final battle of KOF XIII begins inside the time gate with Ash's corrupted form. Saiki is defeated in the gate but persists on crossing over to the past, believing it means nothing since he can return to the past and then cross the gate again to attempt his plan anew. However, Ash halts his attempt and allows the gate to close, leaving Saiki trapped in the present. Furthermore, Ash reveals that he is a descendant of Saiki. By locking Saiki out of the gate, he denies Saiki's existence in the past and forces his own existence to cease. As Ash vanishes from the living world, the flow of time resumes, just before making amends with Elizabeth who recognizes Ash's sacrifice and mourns, holding his head band, the only thing left of his existence

free game for pc download

Minimum System Requirements:
CPU: 2.0 GHz or better
RAM: 512 MB of RAM
VGA: 64 MB DirectX 9 3D video card
DX: DirectX® 9.0c
OS: Windows XP SP3, Vista SP1, Windows 7
Sound: No accelerated sound hardware required

0 التعليقات:

Post a Comment

Assassins Creed

downlaod game Assassins CreedOne of the Top Branded Action and Strategy Mobile Games has reached here now!
Experience incredible stealth and fighting abilities of an elite assassin!
Jerusalem, 1191 A.D. The Third Crusade is tearing the Holy Land apart. You play Altair, a disgraced Master Assassin, sent to kill eight men (both Muslim and Christian leaders) in order to end the Third Crusade


.
Along the way, you discover that the men share a dark secret – one that threatens not only the Holy Land – but the entire world.
Assassin’s Creed is the new franchise that redefines the action/adventure genre with an innovative, rich gameplay that provides a well-balanced mix of stealth, chaotic action and riddle-solving exploration in the midst of 4 vivid, responsive environments


download now

0 التعليقات:

Post a Comment

Boulder Dash XL


Boulder Dash, originally released in 1984 for Atari 8-bit computers [1], is a series of computer games released for the Apple II, MSX, ZX Spectrum, Commodore 64, and ColecoVision home computers, and later ported to the NES, BBC Micro and Acorn Electron, PC, Amstrad CPC, Amiga and many other platforms. It was created by Peter Liepa and Chris Gray, and on October 28, 1983, acquired and later published by First Star Software, which still owns the rights to the game. Boulder Dash inherits numerous gameplay similarities from the earlier 1982 arcade game The Pit, by Centuri.


The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

The Commodore 64 version of the first game was also re-released on the Virtual Console in Europe on September 19, 2008, and in North America on June 1, 2009
Game objects
Rockford, left, drops a series of boulders on a series of butterflies. The butterflies explode into diamonds, which fall down the shafts. Commodore 64 version.

Rockford is the hero of the game, the character controlled by the player. His goal is to collect diamonds and avoid contact with monsters and falling rocks.
Dirt and Space are the two basic components of the playfield. Dirt can serve for blocking and/or suspending objects, while space allows them to move freely. Rockford clears dirt as he moves, creating space.
Walls are the delimiters of the level. Two basic types exist, destructible (which looks like brick, and can be removed with explosions) and indestructible (made of titanium and from which the edge of the level is usually made).
The exit is the final goal Rockford must reach after collecting enough diamonds. It is disguised as an indestructible wall, and reveals itself after the required number of diamonds is collected.
Rocks are probably the most commonly encountered elements of the game. Upon removing the dirt from beneath them, they fall until they reach solid ground again. A falling rock can not only crush enemies, but also Rockford as well. Rocks can also "roll off" of other rocks and indestructible walls if there is space beside them, and Rockford can also push single rocks sideways if there is nothing else in the way.
Diamonds are the items Rockford must collect in order to open the exit of a level. They otherwise act like boulders.
Fireflies are one of the common enemies in the game. When next to a wall, they follow it to their left (clockwise); otherwise they circle around a point in a 2x2 area. When a rock or diamond is dropped on them, they explode in a 3x3 square, destroying anything in that area except indestructible walls and leaving empty space behind. They also explode when Rockford touches them, killing both themselves and Rockford.
Butterflies are similar to fireflies, with two important differences. They follow the wall to their right (anti-clockwise) and when they explode, they leave behind nine diamonds arranged in a 3x3 square (unless one of these spaces happens to contain an indestructible wall).
Amoeba is one of the most unpredictable elements of the game. It grows at a random rate, by expanding into adjacent space and dirt. The level settings include a duration after which the amoeba's growth rate will dramatically increase. The amoeba is not directly dangerous to Rockford, although it is capable of enclosing and trapping him, or blocking him from reaching the exit. If the amoeba grows too large, it will solidify into boulders, and if it is stopped from growing any more, it will crystallize into diamonds.
Slime looks similar to the amoeba (colored blue instead of green), but it works completely differently. Slime does not grow, and does not cause enemies to explode on contact. Its functionality is revealed when dropping a rock or a diamond on top of it; slime has a permeability rate which defines how long the item will remain sitting on top of it before falling through. This happens in quite a sudden and random manner, making the game rely on improvising even more.
Expanding walls look and act just like destructible walls, with one difference: when possible, they expand horizontally, often trapping the player or enemies. Expanding walls are made out of themselves - blowing a hole in the middle of a row causes it to close in again almost immediately.
Magic Walls look and act just like destructible walls except that when a boulder is dropped on a magic wall, it falls through and turns into a diamond. Conversely a diamond dropped on a magic wall turns into a boulder. If there is no empty space underneath the magic wall, a boulder or diamond dropped onto it will simply disappear. The level settings specify the amount of time that magic walls will "mill", i.e. turn rocks into diamonds and vice versa; after which they deactivate, and any more rocks or diamonds that fall onto them will simply disappear
Boulder Dash series

The official Boulder Dash games started in 1984 with the original home computer title, and continue to be published by First Star.

Boulder Dash (1984) – The original Boulder Dash was published on multiple home computer and consoles.
Boulder Dash (1984) – It was then released on arcade console by Exidy. This version was almost identical, but with coins buying 30 seconds of game time.[2] Historically, this was the first home computer title to be converted to an arcade console.[2]
Boulder Dash (1985 – Arcade) – In 1985 Comptiq released another arcade version on Data East's "DECO Cassette System", with improved graphics but a reduced display grid on a vertical monitor.[2]
Boulder Dash II (1985) – The second home format was published under several different titles; Rockford's Riot on the MSX, Rockford's Revenge on the C64 (with the former used with the ZX Spectrum's marketing, but the latter used on the cassette inlay). The second release in Japan was titled Champion Boulder Dash.,[2] but it's not a port of the western game.[3]
Boulder Dash 3 (1986 – Apple II, C64, Spectrum, PC) – Monochrome space-themed graphics and poorly designed levels made this a critical failure.[2]
Boulder Dash Construction Kit (1986 – Apple II, C64, Spectrum, Atari 8-bit computers, Atari ST) – This release included a small number of levels, but was titled Boulder Dash IV – The Game for the Spectrum re-release.[2]
Rockford (1988 – Arcade, Amiga, Atari ST, Arcade, Spectrum,[4] Amstrad, C64)[2] - Rockford was originally a licensed arcade game produced by Arcadia Systems, and later converted to various home computer formats
Boulder Dash Part 2 (1990 – Arcade)[2]
Boulder Dash (1990 - Game Boy)[2]
Boulder Dash (1990 - NES)[2]
Boulder Dash EX (2002 – Game Boy Advance) - This one has a new "EX mode" and "Classic mode" which is a direct port of the 1984 PC version.[2]
Boulder Dash Xmas 2002 Edition (2002 – PC)[2]
GemJam Gold (2003 – PC) – The game's credits claim this is based on Boulder Dash, and is licensed by First Star.[2]
Boulder Dash – Treasure Pleasure (2003 – PC)[2]
Boulder Dash: Rocks! (2007 – PSP, DS, iOS)[2]
Boulder DAs Vol 1'(2009 – iOS)[2]
Boulder Dash XL (2011 - Xbox Live Arcade, PC




.............

0 التعليقات:

Post a Comment

Pariah


Pariah free pc game full version download  is a first-person shooter computer game developed by Digital Extremes, co-developers of the Unreal franchise. It was released on May 3, 2005 for Windows and Xbox. It uses a modified version of the Unreal engine and the Havok physics engine. A demo featuring the multiplayer portion of the game was released half a month before the game. Pariah received mixed reviews from critics




Premise

In the year 2520, Jack Mason, a medic, is on a ship transporting Karina, a woman who is carrying a highly classified transgenic virus -- and who, according to the manual, has had her civil rights revoked. While flying over "The Zone" the ship is shot down by "Scavengers," crash landing on Earth. Karina is seized by the Scavengers and Jack must find her before an outbreak of the virus occurs. Jack suspects that it was more than just a Scavenger conflict, as the surface to air missile was too advanced for scavengers to have obtained on their own
Gameplay

Pariah features standard first-person shooter gameplay, largely influenced by the Unreal franchise, particularly Unreal 2 (whose game engine Pariah is based on). The single-player and multi-player game feature drivable vehicles that may be used in combat.

The game's most remarkable feature is the use of collectible Weapon Energy Cores with which to upgrade the player's weapons, giving them additional features and greater power. Each weapon in the game can be upgraded a total of 3 times
Characters

Jack Mason – Jack is a medic for the Alliance. Having been demoted several times for insubordination, he now does menial jobs such as transporting prisoners and patients.
Karina – Jack's transport when his ship was shot down. Karina is a cryogenically frozen patient carrying a highly classified transgenic virus.
Stockton – Stockton is the warden of "The Anvil" prison.
Stubbs – Stubbs was Jack's pilot when his ship went down.

Full Plot Synopsis

Pariah notably omits to explain key background information about the plot and the in-game universe from the player, and thus much of the story progresses without any context or background for the player to identify with. Even at the end of the game, many key plot points remain largely unexplained, leaving it up to the player to conjecture as to what really happened
Background

The game takes place 30 years after mankind fought a devastating war against an enemy known as "The Shroud". Exactly who or what the Shroud are is never actually explained. At the end of the game they are shown to be hairless humans with corpse-white skin and highly advanced technology, although whether they are aliens, terrorists, mutants, or something else is never clearly revealed. Supposedly, the Shroud were vanquished 30 years ago, but their reappearance towards the end of the game shows that this is not true.

In the wake of the war, a large portion of the Earth is now an uncivilized wasteland known as "the Zone", inhabited by Scavengers, the violent descendants of prisoners and convicts who were released by the Shroud during the war. Human civilization is now controlled by a government known as the Alliance. According to the game manual, the Alliance mostly live in off-world colonies on other planets, but this is never shown
Main Story

Jack Mason is a medic for the Alliance, tasked with transporting a cryogenically frozen woman named Karina from the maximum security prison "the Anvil" to Alliance headquarters. However, while flying over "the Zone", Mason's ship is shot down by a surface-to-air missile, crash-landing down to Earth. Karina escapes in the ensuing chaos, and Mason ends up accidentally becoming infected with the mysterious transgenic virus Karina is carrying. Scavengers soon arrive and attempt to capture Karina and kill Mason. The Scavengers succeed in killing Stubbs, the pilot of the ship, but Mason manages to outfight them. Mason is suspicious that the incident is more than a mere Scavenger attack, as it seems unusual for them to possess a surface-to-air missile.

Although Karina is highly distrustful of Mason, her former captor, the two of them team up to evade the Scavengers. In the process, Mason learns that Karina possesses bizarre powers granted to her by the virus; when experiencing strong emotions, she involuntarily produces an explosive effect that creates mass destruction around her, but leaves herself unharmed.

Mason and Karina eventually succeed in radioing the Alliance for help, only to learn that Colonel Stockton, the Warden of "the Anvil", has ordered the Alliance to nuke the area and kill everything that moves, supposedly to contain the infection and prevent the spread of the virus. Karina is soon captured by Alliance Security, and Mason finds himself fighting against the very organization he works for.

Mason infiltrates "the Anvil" to retake Karina from Stockton, and finds that the Scavengers have also launched a massive assault against the Anvil for the same purpose.

It is eventually revealed that Colonel Stockton masterminded the attack on Mason's transport, and that he has paid off the Scavengers to capture Karina for him. However, he double-crossed the Scavengers, captured Karina himself, and now refuses to pay them.

Stockton is obsessed with battling the Shroud, and wants to use the virus Karina carries as a weapon against them. It was necessary for Stockton to kidnap Karina, because his superiors in the Alliance disagreed with his research and wanted to cancel the program and take Karina away from him
Endgame Revelations

Karina is a weapon created by the Shroud 30 years ago, but she was captured by the Alliance (specifically, Stockton's father) and cryogenically frozen. The virus she carries allows its host to generate massive amounts of energy from their bodies. This energy can be used to power Shroud weaponry and even to create a natural energy shield around the host's body. However, the virus and the energy it produces are also unstable, and hosts have a tendency to explode.

When Mason finally confronts Stockton, he learns that Stockton has infected himself with the virus, granting him powers such as a bulletproof energy-shield produced by his body, as well as the ability to use a captured Shroud energy weapon, the "Titan's Fist". The Shroud soon attack to capture Karina, and Stockton proceeds to use his newfound powers to battle them.

When Stockton attacks Mason to ensure that there is only one virus carrier, Mason succeeds in killing him and retrieving Karina. Karina wants to escape together with Mason far away from the conflict, but surprisingly Mason betrays her and hands her over to none other than the Shroud.

It turns out that Mason is a traitor who has been collaborating with the Shroud all along. His mission was to retrieve Karina and deliver her to the Shroud. Mason's daughter died some time ago. However, the Shroud possess the ability to bring the dead back to life. They promised to resurrect Mason's daughter in exchange for him returning Karina to them.

However, the Shroud betray Mason, and insist that he perform more "errands" for them before he will be allowed to see his daughter again. Mason realizes that the Shroud will never honor their end of the bargain, and even if they did Mason's daughter would no longer be his child, but the Shroud's
Finale

Mason goes on a one-man rampage through the Shroud outpost using his viral powers and the "Titan's Fist" taken from Stockton. Mason defeats a few dozen Shroud soldiers, finally killing a mysterious viral-powered Shroud woman protected by several Shroud assassins. However, when he finally reaches Karina, he finds her connected to Shroud machinery draining away her blood. The two of them are soon surrounded by Shroud soldiers. Karina tells Mason that he cannot rescue her, and begs him to end her life. Mason cannot bring himself to shoot Karina, and so shoots himself instead. When Karina realizes that Mason is dead, her out-of-control emotions produce a massive energy wave that envelops Mason's body and obliterates the Shroud outpost killing everyone

System Requirements
DirectX 9.0c
2 GHz Pentium 4
512 MB RAM
128 MB DirectX 9.0c-kompatible Grafikkarte
DirectX 9.0-kompatible Soundkarte






0 التعليقات:

Post a Comment

V8 Challenge


V8 Challenge free pc game full version download EA Sports V8 Challenge is a driving game, available only in PC format. Two championships are offered - the V8 Supercars, and the V8 Utes. Open-Wheeled "Formula Dice" cars are unlocked if you win either championship. The game has been criticized for lack only having 4 V8 Supercar tracks (the other 6 are various circuits from Europe) and for lacking in front runner V8 Supercar teams, such as Stone Brothers Racing




System: Pentium 4 : 2.0 GHz or equivalent
RAM: 256 MB
Video Memory: 64 MB



...............

0 التعليقات:

Post a Comment

Scooter war3z


Scooter war3z free pc game full version download




game for pc full version download
System Requirements

OS:WinXp/Win2k/Win9x
CPU:500 MHz
MEM:64 MB RAM
GFX:16MB 3D Vid Card

0 التعليقات:

Post a Comment

Insane 1



Insane free pc game full version download game for pc (stylized as 1nsane) is an off-road racing game by Invictus and distributed by Codemasters. It contains no plot and focuses heavily on multiplayer
While in development, it had been provisionally titled 'Off The Road



Levels are set in real world locations, scattered throughout North America, Europe, Africa, Asia and Australia. The actual design, however, is fictitious.

The single player campaign comprises a series of championships in different vehicle classes, where the player unlocks new vehicles and locations, based on their score.

Vehicles range from utility vehicles to light buggies and are either fictional or inspired by actual production vehicles. Though the names do not correspond with any actual vehicle, the fact is evident both visually in-game and in the names of the game's files
Awards

'Best Off-Road Game Ever' - PC Gamer
'Best Debut of the Year' in 2001 - Game.Exe Magazine
'Game of the Year' in 2001 - PC Guru Magazine


Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard

0 التعليقات:

Post a Comment

Hidden Object


Hidden Object free pc game for pc full version download Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion



Definition and gameplay

Puzzle games focus on logical and conceptual challenges, although occasionally the games add time-pressure or other action-elements. Although many action games and adventure games involve puzzles such as obtaining inaccessible objects, a true puzzle game focuses on puzzle solving as the primary gameplay activity.[1] Games usually involve shapes, colors, or symbols, and the player must directly or indirectly manipulate them into a specific pattern.[2]

Rather than presenting a random collection of puzzles to solve, puzzle games typically offer a series of related puzzles that are a variation on a single theme. This theme could involve pattern recognition, logic, or understanding a process. These games usually have a simple set of rules, where players manipulate game pieces on a grid, network or other interaction space. Players must must unravel clues in order to achieve some of victory condition, which will then allow them to advance to the next level. Completing each puzzle will usually lead to a more difficult challenge, although some games avoid exhausting the player by offering easier levels between more difficult ones



or

0 التعليقات:

Post a Comment

Chaos Theory


 Chaos Theory free pc game full version download Gorgeous visuals, especially the lighting effects and the environments
Improved, more open-ended single-player campaign
Innovative multiplayer mode is interesting, though difficult to master
New cooperative mode offers some unique thrills.
The Bad
Campaign gameplay is retouched but pretty similar to the previous games
Multiplayer caters to the hardcore--it's complicated and punishing to new
players
* Feels like it was built by committee--there's a notable lack of
cohesion


System Requirements


Windows® 2000/XP ( only )
2000 MHz Pentium® IV/AMD or better
512 MB RAM
128 MB DirectX® 9-compliant video card (see supported list*)
DirectX 9.0c (included on DVD)
4.0 GB free hard space

download

or

download

0 التعليقات:

Post a Comment

x-men


The X-Men are a superhero team in the Marvel Comics Universe. They were created by writer Stan Lee and artist Jack Kirby, and first appeared in The X-Men #1 (September 1963). The basic concept of the X-Men is that under a cloud of increasing anti-mutant sentiment, Professor Xavier created a haven at his Westchester mansion to train young mutants to use their powers for the benefit of humanity, and to prove mutants can be heroes.[1] Xavier recruited Cyclops, Iceman, Angel, Beast, and Marvel Girl, calling them "X-Men" because they possess special powers due to their possession of the "X-Gene," a gene which normal humans lack and which gives mutants their abilities. Early on, however, the "X" in X-Men stood for "extra" power which normal humans lacked. It was also alluded to that mutations occurred as a result of radiation exposure.




The first issue also introduced the team's archenemy, Magneto, who would continue to battle the X-Men for decades throughout the comic's history, both on his own and with his Brotherhood of Mutants (introduced in issue #4). The X-Men universe also includes such notable heroes as Wolverine, Storm, Colossus, Nightcrawler, Shadowcat, and Rogue. Besides the Brotherhood of Mutants, other villains that the X-Men have fought include the Sentinels, Apocalypse, Mister Sinister, the Hellfire Club, and Weapon X.

The X-Men comics have been adapted into other media, including animated television series, video games, and a commercially successful series of films

O.S : ME - XP - VISTA - SEVEN
RAM : 512 MB
CPU : 2.4 GHZ
VGA : 64 MB




or



.................

0 التعليقات:

Post a Comment

Ferrari Virtual Race 2009


Ferrari Virtual Race 2009 free pc game for pc game full version


Minimum specifications
Operating Systems: Microsoft Windows XP with at least Service Pack 2 or Vista with Service Pack 1
DirectX(r) 9.0c ( June 2008 )
Processor: AMD(r) Athlon 64 3200+ or Intel Pentium(r)4 3.2GHz or better
Memory: 1024 MB RAM
Hard drive: 500 MB free HD space
Video card: DirectX 9.0c compatible with at least 256Mb memory
Sound card: DirectX 9.0c compatible
DirectX Version 9.0c
Supported video cards: AGP 8x or PCI Express
* ATI(r) Radeon(r) X800 or better
* nVidia(r) GeForce(r) 6600 GT or better
with at least Shadermodel 2.0 and Hardware T&L
Not compatible with integrated video devices, laptops in particular.
Recommended specifications
Processor: AMD(r) Athlon 64 x2 4800+ or Intel(r) Core2 2GHz or better
Memory: 2048 MB RAM
ATI(r) Radeon(r) 3850 or better
nVidia(r) GeForce(r) 8800GT or better


or

.........................

0 التعليقات:

Post a Comment

fifa 2002


This fifa 2002 free pc game spoils the courage of all the speed, style and passion football. With the improved play, good ball control and deeper tactics, FIFA Football 2003 choose to lease and Aobeik Frqk favorite from around the world. After downloading if you request your password worldcup02

FIFA, also known as FIFA Football or FIFA Soccer, is a series of association football video games, released annually by Electronic Arts under the EA Sports label. While there was no major competition when EA released the first titles in their Madden NFL and NHL series, football video games such as Sensible Soccer, Kick Off and Match Day had been developed since the late 1980s and were already competitive in the games market when EA Sports announced a football game as the next addition to their EA Sports label.

When the series began in late 1993 it was notable for being the first to have an official licence from FIFA, the world governing body of football. The latest installments in the series contain many exclusively-licenced leagues including league and teams from around the world, including the English Premier League and Football League, Italian Serie A, Spanish La Liga, German Bundesliga, French Ligue 1, Dutch Eredivisie, Mexican Primera División, American Major League Soccer, South Korean K-League and Australian Hyundai A-League, allowing the use of real leagues, clubs, and player names and likenesses within the games.

The main series has been complemented by additional installments based on single major tournaments, such as the FIFA World Cup, UEFA European Football Championship, and UEFA Champions League, as well as a series of football management titles.

As of 2011, the FIFA franchise has been localized into 18 languages and available in 51 countries. The series has sold more than 100 million copies worldwide, making it one of the best-selling video game franchises.[1] Also FIFA 11 holds the record for the "fastest selling sports game ever" with over 2.6 million games sold and over $150 million generated at retail in less than a week of the game being released
FIFA Football 2002
Main article: FIFA Football 2002

Title song: "19-2000 (Soulchild Remix)" by Gorillaz
Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube
Release date: 1 November 2001

For FIFA Football 2002, power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer's preference. The game also includes club emblems for many more European clubs as well as for major Dutch clubs such as PSV, Ajax and Feyenoord, although there was no Dutch league of any kind (they were under the "Rest of World" header). This game also features, for the first time, the Swiss Super League, at the cost of excluding the Greek League. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player tries to improve the FIFA ranking of their chosen team by participating in international friendlies
free game for pc full version download
Recommended System Requirements
System: PII 400 or equivalent
RAM: 128 MB
Video Memory: 16 MB
Hard Drive Space: 510 MB


download now

0 التعليقات:

Post a Comment

Austin Cooper


Austin Cooper free pc game full version download



game for pc download full version



0 التعليقات:

Post a Comment